Avatar Aang by Wrathfire

Format: Commander

Commander: Avatar Aang // Aang, Master of Elements

Bracket: 3

DeckCheck Threat Index: 46

Deck overview

This deck leverages Avatar Aang to convert elemental bending triggers into massive card advantage and explosive mana velocity. The early game focuses on deploying 1- and 2-mana ramp dorks and land fixers to consistently cast Aang on Turn 4. The deck transforms Aang by either executing all four bending types in a single turn or using Moonmist as an instant-speed shortcut on Aang's Human front face. Once transformed into Aang, Master of Elements, a static {W}{U}{B}{R}{G} cost reduction allows you to deploy heavy Avatar Sagas, legendary Allies, and massive creatures for free or near-zero mana. Built-in resilience from Earthbend land recursion and protective spells like Heroic Intervention and Earthshape shield your development. The game concludes on Turn 6 via wide alpha strikes empowered by Akroma's Will, Katara, Water Tribe's Hope, or Insurrection alongside upkeep direct damage triggers.

Decklist (100 cards)

  • 1 Aang's Iceberg
  • 1 Aang, Swift Savior // Aang and La, Ocean's Fury
  • 1 Aang, at the Crossroads // Aang, Destined Savior
  • 1 Airbender Ascension
  • 1 Airbender's Reversal
  • 1 Airbending Lesson
  • 1 Akroma's Will
  • 1 Appa, Loyal Sky Bison
  • 1 Appa, Steadfast Guardian
  • 1 Arcane Signet
  • 1 Arid Mesa
  • 1 Avatar Aang // Aang, Master of Elements
  • 1 Avatar Kyoshi, Earthbender
  • 1 Avatar's Wrath
  • 1 Ba Sing Se
  • 1 Badgermole Cub
  • 1 Blasphemous Act
  • 1 Bloom Tender
  • 1 Breeding Pool
  • 1 Bumi's Feast Lecture
  • 1 Captain Sisay
  • 1 City of Brass
  • 1 Command Tower
  • 1 Crashing Wave
  • 1 Earthbender Ascension
  • 1 Earthbending Student
  • 1 Earthshape
  • 1 Eladamri's Call
  • 1 Exotic Orchard
  • 1 Fanatic of Rhonas
  • 1 Farseek
  • 1 Flawless Maneuver
  • 1 Flexible Waterbender
  • 1 Flooded Strand
  • 1 Forest
  • 1 Glider Staff
  • 1 Great Divide Guide
  • 1 Hallowed Fountain
  • 1 Hama, the Bloodbender
  • 1 Harabaz Druid
  • 1 Haru, Hidden Talent
  • 1 Heroic Intervention
  • 1 Ignoble Hierarch
  • 1 Insurrection
  • 1 Invasion Submersible
  • 1 Island
  • 1 Katara, Water Tribe's Hope
  • 1 Katara, the Fearless
  • 1 Lightning Greaves
  • 1 Mana Confluence
  • 1 Master Piandao
  • 1 Misty Rainforest
  • 1 Monk Gyatso
  • 1 Moonmist
  • 1 Mountain
  • 1 Nature's Claim
  • 1 Nature's Lore
  • 1 North Pole Patrol
  • 1 Plains
  • 1 Plateau
  • 1 Plaza of Heroes
  • 1 Raise the Palisade
  • 1 Raucous Audience
  • 1 Redirect Lightning
  • 1 Rejuvenating Springs
  • 1 Reliquary Tower
  • 1 Ruthless Waterbender
  • 1 Sacred Foundry
  • 1 Savannah
  • 1 Scalding Tarn
  • 1 Scrubland
  • 1 Seismic Sense
  • 1 Sol Ring
  • 1 Spectator Seating
  • 1 Spire Garden
  • 1 Stomping Ground
  • 1 Swamp
  • 1 Swiftfoot Boots
  • 1 Taiga
  • 1 Tale of Momo
  • 1 Temple Garden
  • 1 The Legend of Kuruk // Avatar Kuruk
  • 1 The Legend of Kyoshi // Avatar Kyoshi
  • 1 The Legend of Yangchen // Avatar Yangchen
  • 1 Thought Vessel
  • 1 Three Visits
  • 1 Toph, Hardheaded Teacher
  • 1 Toph, the First Metalbender
  • 1 Training Center
  • 1 Transdimensional Bovine
  • 1 Tropical Island
  • 1 Tundra
  • 1 Underground Sea
  • 1 Urborg, Tomb of Yawgmoth
  • 1 Verdant Catacombs
  • 1 Volcanic Island
  • 1 Waterbender's Restoration
  • 1 Windswept Heath
  • 1 Wooded Foothills
  • 1 Ziatora's Proving Ground