The Shrine Boys by user2356090

Format: Commander

Commander: Go-Shintai of Life's Origin

Bracket: 3

Deck overview

This is a five-color Shrines enchantress deck helmed by Go-Shintai of Life's Origin. The plan is to flood the board with legendary Shrines (Hondens, Sanctums, Go-Shintais, and Avatar temples), multiply shrine count with tokens, and snowball triggered upkeep/end-step value into drains, tokens, card advantage, and combat. Go-Shintai of Life's Origin accelerates that plan by minting a 1/1 Shrine token whenever a nontoken Shrine enters and by recurring enchantments from the graveyard for WUBRG. Primary wins are a resolved Coalition Victory (enabled by Leyline of the Guildpact / Dryad of the Ilysian Grove), Simic Ascendancy growth, and attrition via Sanctum of Stone Fangs, Honden of Infinite Rage, and go-wide Spirits/Monks. The deck plays as a midrange value engine that becomes oppressive once six-plus Shrines and Sanctum of All are online.

Decklist (100 cards)

  • 1 Aang's Journey
  • 1 Anguished Unmaking
  • 1 Arcane Denial
  • 1 Arcane Signet
  • 1 Argothian Enchantress
  • 1 Arid Mesa
  • 1 Assassin's Trophy
  • 1 Barkchannel Pathway // Tidechannel Pathway
  • 1 Birds of Paradise
  • 1 Blood Crypt
  • 1 Bloom Tender
  • 1 Coalition Victory
  • 1 Command Tower
  • 1 Commercial District
  • 1 Crescent Island Temple
  • 1 Cultivate
  • 1 Dryad of the Ilysian Grove
  • 1 Elesh Norn, Grand Cenobite
  • 1 Enchantress's Presence
  • 1 Enlightened Tutor
  • 1 Evolving Wilds
  • 1 Fabled Passage
  • 1 Faeburrow Elder
  • 1 Force of Vigor
  • 2 Forest
  • 1 Ghostly Prison
  • 1 Go-Shintai of Ancient Wars
  • 1 Go-Shintai of Boundless Vigor
  • 1 Go-Shintai of Hidden Cruelty
  • 1 Go-Shintai of Life's Origin
  • 1 Go-Shintai of Lost Wisdom
  • 1 Go-Shintai of Shared Purpose
  • 1 Hall of Heliod's Generosity
  • 1 Hallowed Fountain
  • 1 Hedge Maze
  • 1 Hei Bai, Forest Guardian
  • 1 Heroic Intervention
  • 1 Hexing Squelcher
  • 1 Honden of Cleansing Fire
  • 1 Honden of Infinite Rage
  • 1 Honden of Life's Web
  • 1 Honden of Night's Reach
  • 1 Honden of Seeing Winds
  • 1 Idyllic Tutor
  • 1 Imprisoned in the Moon
  • 1 Indatha Triome
  • 2 Island
  • 1 Jetmir's Garden
  • 1 Karmic Justice
  • 1 Ketria Triome
  • 1 Kyoshi Island Plaza
  • 1 Leyline Binding
  • 1 Leyline of the Guildpact
  • 1 Lightning Greaves
  • 1 Lush Portico
  • 1 Marsh Flats
  • 1 Mountain
  • 1 Muddle the Mixture
  • 1 Negate
  • 1 Northern Air Temple
  • 1 Plains
  • 1 Prairie Stream
  • 1 Privileged Position
  • 1 Raffine's Tower
  • 1 Reliquary Tower
  • 1 Sanctum Weaver
  • 1 Sanctum of All
  • 1 Sanctum of Calm Waters
  • 1 Sanctum of Fruitful Harvest
  • 1 Sanctum of Shattered Heights
  • 1 Sanctum of Stone Fangs
  • 1 Sanctum of Tranquil Light
  • 1 Savai Triome
  • 1 Search for Glory
  • 1 Setessan Champion
  • 1 Simic Ascendancy
  • 1 Sol Ring
  • 1 Southern Air Temple
  • 1 Spara's Headquarters
  • 1 Sphere of Safety
  • 1 Steam Vents
  • 1 Sterling Grove
  • 1 Stomping Ground
  • 1 Sunken Hollow
  • 2 Swamp
  • 1 Swords to Plowshares
  • 1 Sythis, Harvest's Hand
  • 1 Teferi's Protection
  • 1 Temple Garden
  • 1 Terramorphic Expanse
  • 1 The Spirit Oasis
  • 1 Watery Grave
  • 1 Weaver of Harmony
  • 1 Xander's Lounge
  • 1 Zagoth Triome
  • 1 Ziatora's Proving Ground
  • 1 Zur the Enchanter