Shrines by joshlaurel52

Format: Commander

Commander: Go-Shintai of Life's Origin

Bracket: 3

DeckCheck Threat Index: 35

Deck overview

This deck is a five-color Shrine and Enchantress midrange strategy commanded by Go-Shintai of Life's Origin. The early game focuses on deploying five-color fixing and ramp through Guildgates, basic land search, and mana dorks like Sanctum Weaver and Bloom Tender. Once the commander enters, every nontoken Shrine triggers the creation of 1/1 Shrine creature tokens, rapidly accelerating the count for all scaling Shrine abilities. The deck sustains deep card velocity using enchantress engines like Sythis, Harvest's Hand and the massive main-phase draw of Sanctum of Calm Waters. Defensive pillowfort cards like Sphere of Safety and Propaganda discourage opponent attacks while you assemble critical mass. The deck closes games via compounding upkeep and main phase life drain from Sanctum of Stone Fangs and Northern Air Temple, doubled by Sanctum of All, or wide-board combat attacks enhanced by Hallowed Haunting and Boon of the Spirit Realm. Mass reanimation spells provide resilient recovery against board wipes.

Decklist (100 cards)

  • 1 Aang's Journey
  • 1 Anikthea, Hand of Erebos
  • 1 Arcane Signet
  • 1 Athreos, Shroud-Veiled
  • 1 Auroral Procession
  • 1 Azorius Guildgate
  • 1 Baldur's Gate
  • 1 Basilisk Gate
  • 1 Beast Within
  • 1 Bloom Tender
  • 1 Boon of the Spirit Realm
  • 1 Boros Guildgate
  • 1 Calix, Destiny's Hand
  • 1 Calix, Guided by Fate
  • 1 Cascading Cataracts
  • 1 Chromatic Lantern
  • 1 Command Tower
  • 1 Counterspell
  • 1 Cultivate
  • 1 Dramatic Reversal
  • 1 Eiganjo Dynastorian // Replenish
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Extinguish All Hope
  • 4 Forest
  • 1 Generous Gift
  • 1 Go-Shintai of Ancient Wars
  • 1 Go-Shintai of Boundless Vigor
  • 1 Go-Shintai of Hidden Cruelty
  • 1 Go-Shintai of Life's Origin
  • 1 Go-Shintai of Shared Purpose
  • 1 Golgari Guildgate
  • 1 Gond Gate
  • 1 Grim Guardian
  • 1 Gruul Guildgate
  • 1 Hall of Heliod's Generosity
  • 1 Hallowed Haunting
  • 1 Helm of the Gods
  • 1 Honden of Cleansing Fire
  • 1 Honden of Infinite Rage
  • 1 Honden of Life's Web
  • 1 Honden of Night's Reach
  • 1 Inventive Iteration // Living Breakthrough
  • 4 Island
  • 1 Karmic Justice
  • 1 Kodama's Reach
  • 1 Lightning Greaves
  • 1 Lightning Helix
  • 4 Mountain
  • 1 N'Yami-Class Mother Ship
  • 1 Navigation Orb
  • 1 Negate
  • 1 Northern Air Temple
  • 1 Orzhov Guildgate
  • 1 Parallel Lives
  • 4 Plains
  • 1 Primevals' Glorious Rebirth
  • 1 Propaganda
  • 1 Rakdos Guildgate
  • 1 Restoration Seminar
  • 1 Ruinous Ultimatum
  • 1 Sanctum Weaver
  • 1 Sanctum of All
  • 1 Sanctum of Calm Waters
  • 1 Sanctum of Fruitful Harvest
  • 1 Sanctum of Stone Fangs
  • 1 Selesnya Guildgate
  • 1 Setessan Champion
  • 1 Shrine Steward
  • 1 Sigil of the Empty Throne
  • 1 Simic Guildgate
  • 1 Sisay, Weatherlight Captain
  • 1 Sol Ring
  • 1 Southern Air Temple
  • 1 Sphere of Safety
  • 1 Starfield Mystic
  • 1 Starfield of Nyx
  • 1 Strionic Resonator
  • 4 Swamp
  • 1 Sythis, Harvest's Hand
  • 1 The Kami War // O-Kagachi Made Manifest
  • 1 Weaver of Harmony
  • 1 Wildsear, Scouring Maw
  • 1 Yenna, Redtooth Regent
  • 1 Zur, Eternal Schemer