Mothman by NJG51

Format: Commander

Commander: The Wise Mothman

Bracket: 3

DeckCheck Threat Index: 32

Deck overview

This deck combines radiation counters, mill triggers, and +1/+1 counter distribution under The Wise Mothman. It accelerates early with two-mana ramp to deploy the commander on Turn 3. As players mill nonland cards during precombat main phases, the commander grows your board into massive threats. Counter doublers like Branching Evolution and Corpsejack Menace quickly turn modest mills into overwhelming power. Cards like Herald of Secret Streams and Kodama of the West Tree give your creatures evasion to punch through blockers. While combat damage is the primary win condition, the deck also features life drain from Syr Konrad, the Grim and a potential infinite mill loop between Bloodchief Ascension and Mindcrank. The main strategic focus is protecting your board against sweepers using counter-specific defense like Ripples of Potential and Mutational Advantage.

Decklist (100 cards)

  • 1 Altar of the Brood
  • 1 An Offer You Can't Refuse
  • 1 Arcane Denial
  • 1 Arcane Signet
  • 1 Atomize
  • 1 Bloodchief Ascension
  • 1 Bojuka Bog
  • 1 Branching Evolution
  • 1 Breeding Pool
  • 1 Bristly Bill, Spine Sower
  • 1 Casualties of War
  • 1 Colossal Grave-Reaver
  • 1 Command Tower
  • 1 Conduit of Worlds
  • 1 Corpsejack Menace
  • 1 Danny Pink
  • 1 Darkwater Catacombs
  • 1 Deathrite Shaman
  • 1 Drowned Catacomb
  • 1 Evolution Sage
  • 1 Evolution Witness
  • 1 Exotic Orchard
  • 1 Farseek
  • 5 Forest
  • 1 Glen Elendra Archmage
  • 1 Glowing One
  • 1 Hardened Scales
  • 1 Herald of Secret Streams
  • 1 Heroic Intervention
  • 1 Hinterland Harbor
  • 1 Icetill Explorer
  • 1 Inspiring Call
  • 3 Island
  • 1 Kami of Whispered Hopes
  • 1 Kodama of the West Tree
  • 1 Marcus, Mutant Mayor
  • 1 Memory Erosion
  • 1 Mesmeric Orb
  • 1 Mindcrank
  • 1 Mirelurk Queen
  • 1 Misty Rainforest
  • 1 Morphic Pool
  • 1 Mortuary Mire
  • 1 Muldrotha, the Gravetide
  • 1 Mutational Advantage
  • 1 Nature's Lore
  • 1 Nightkin Ambusher
  • 1 Nuclear Fallout
  • 1 Overflowing Basin
  • 1 Overgrown Tomb
  • 1 Palantír of Orthanc
  • 1 Pensive Professor
  • 1 Polluted Delta
  • 1 Pollywog Prodigy
  • 1 Power Fist
  • 1 Psychic Corrosion
  • 1 Putrefy
  • 1 Rejuvenating Springs
  • 1 Revitalizing Repast // Old-Growth Grove
  • 1 Ripples of Potential
  • 1 Ruin Crab
  • 1 Screeching Scorchbeast
  • 1 Scythecat Cub
  • 1 Six
  • 1 Sol Ring
  • 1 Sunken Hollow
  • 3 Swamp
  • 1 Swan Song
  • 1 Swiftfoot Boots
  • 1 Syr Konrad, the Grim
  • 1 Talisman of Curiosity
  • 1 Talisman of Dominance
  • 1 Talisman of Resilience
  • 1 Temple of Deceit
  • 1 Temple of Malady
  • 1 Temple of Mystery
  • 1 Temple of the False God
  • 1 The Earth Crystal
  • 1 The Master of Lake-town
  • 1 The Wise Mothman
  • 1 Three Visits
  • 1 Undergrowth Stadium
  • 1 Verdant Catacombs
  • 1 Vexing Radgull
  • 1 Viridescent Bog
  • 1 Vorinclex, Monstrous Raider
  • 1 Watery Grave
  • 1 Wave Goodbye
  • 1 Winding Constrictor
  • 1 Woodland Cemetery
  • 1 Zagoth Triome
  • 1 Zellix, Sanity Flayer