Storm in a Teacup by cleft

Format: Commander

Creator: cleft

Commander: Storm, Force of Nature

Bracket: 3

DeckCheck Threat Index: 34

Deck overview

This Temur spellslinger deck is built around Storm, Force of Nature, utilizing her ability to give the next instant or sorcery storm after dealing combat damage to a player. The strategy accelerates Storm onto the board by turn 3 using efficient land ramp and rituals. On turn 4 and 5, Storm attacks with evasion (flying and vigilance) to unlock Ceaseless Tempest. By chaining free and low-cost spells such as Gut Shot, Mutagenic Growth, and Manamorphose, the deck inflates the storm count before resolving massive game-ending spells like Seize the Day, Chandra's Ignition, or Atarka's Command. A dedicated counterspell and defensive suite safeguards Storm both in combat and on the stack. Backup engines like Veyran, Voice of Duality, Vivi Ornitier, and Underworld Breach allow the deck to pivot into spell-based burn and attrition if combat lines become contested.

Decklist (100 cards)

  • 1 Atarka's Command
  • 1 Bala Ged Recovery // Bala Ged Sanctuary
  • 1 Berserk
  • 1 Blasphemous Act
  • 1 Braid of Fire
  • 1 Brain Freeze
  • 1 Breeding Pool
  • 1 Browbeat
  • 1 Cascade Bluffs
  • 1 Cavern of Souls
  • 1 Chandra's Ignition
  • 1 Command Tower
  • 1 Commercial District
  • 1 Consult the Star Charts
  • 1 Curiosity
  • 1 Dispel
  • 1 Electro, Assaulting Battery
  • 1 Fire Nation Palace
  • 1 Fire-Lit Thicket
  • 1 Flashback
  • 1 Flooded Grove
  • 1 Flow State
  • 1 Flusterstorm
  • 1 Frantic Search
  • 1 Frostboil Snarl
  • 1 Gifts Ungiven
  • 1 Glamdring, Foe-hammer // Gleam of Death
  • 1 Guided Passage
  • 1 Gut Shot
  • 1 Hinterland Harbor
  • 1 Homeward Path
  • 1 Inspiring Refrain
  • 1 Island
  • 1 Isochron Scepter
  • 1 Kessig Wolf Run
  • 1 Ketria Triome
  • 1 Legolas's Quick Reflexes
  • 1 Lindblum, Industrial Regency // Mage Siege
  • 1 Mana Confluence
  • 1 Manamorphose
  • 1 March of Swirling Mist
  • 1 Misty Rainforest
  • 1 Mountain
  • 1 Muddle the Mixture
  • 1 Mutagenic Growth
  • 1 Mystic Remora
  • 1 Narset's Reversal
  • 1 Nature's Lore
  • 1 Nature's Rhythm
  • 1 Noxious Revival
  • 1 Opt
  • 1 Overmaster
  • 1 Overpowering Attack
  • 1 Overwhelming Denial
  • 1 Proft's Eidetic Memory
  • 1 Redirect Lightning
  • 1 Reflecting Pool
  • 1 Rejuvenating Springs
  • 1 Remand
  • 1 Riverpyre Verge
  • 1 Rootbound Crag
  • 1 Scalding Tarn
  • 1 Seismic Sense
  • 1 Seize the Day
  • 1 Seize the Spotlight
  • 1 Shadow Rift
  • 1 Sigil of Sleep
  • 1 Sol Ring
  • 1 Song of Creation
  • 1 Sozin's Comet
  • 1 Spire Garden
  • 1 Starting Town
  • 1 Steam Vents
  • 1 Stitch in Time
  • 1 Stomping Ground
  • 1 Storm, Force of Nature
  • 1 Strength of Will
  • 1 Strike It Rich
  • 1 Stump Stomp // Burnwillow Clearing
  • 1 Sulfur Falls
  • 1 Sundering Eruption // Volcanic Fissure
  • 1 Sword of Wealth and Power
  • 1 Sylvan Tutor
  • 1 Thornspire Verge
  • 1 Three Visits
  • 1 Time of Need
  • 1 Training Center
  • 1 Underworld Breach
  • 1 Unleash Fury
  • 1 Vandalblast
  • 1 Veyran, Voice of Duality
  • 1 Vineglimmer Snarl
  • 1 Vivi Ornitier
  • 1 Vivi's Persistence
  • 1 Voidslime
  • 1 Willowrush Verge
  • 1 Wooded Foothills
  • 1 World at War
  • 1 Wrenn and Six
  • 1 Yavimaya Hollow