Freedom Fighters by Cheranoobmir

Format: Commander

Commander: Jin Sakai, Ghost of Tsushima

Bracket: 2

DeckCheck Threat Index: 20

Deck overview

This is a general-power Esper combat deck centered on Jin Sakai, Ghost of Tsushima. The commander rewards attacking one opponent with a single creature: Jin Sakai, Ghost of Tsushima can become unblockable or gain double strike, and combat damage draws a card. The list supports that plan with evasive creatures, vigilance, token makers, removal, and a few card-draw engines. Its main weakness is that the value engine is much stronger than its closing power. A turn-five commander attack is plausible, but 2-power commander damage does not pressure three 40-life opponents quickly. The deck also lacks reliable tutors, dense acceleration, compact combos, and broad protection. Undercity Plague offers recurring one-player attrition when successfully encoded, but it is expensive and not a total lock. The deck can produce useful midgame advantage and interact with creatures and permanents, but it usually wins only through extended combat and incremental resource gains.

Decklist (100 cards)

  • 1 Aetherjacket
  • 1 Akroan Horse
  • 1 Arcane Sanctum
  • 1 Arcane Signet
  • 1 Ash Barrens
  • 1 Beguiler of Wills
  • 1 Bident of Thassa
  • 1 Black Market Connections
  • 1 Bladegriff Prototype
  • 1 Confront the Past
  • 1 Conjured Currency
  • 1 Contaminated Landscape
  • 1 Contested War Zone
  • 1 Courtly Provocateur
  • 1 Crawlspace
  • 1 Curse of Echoes
  • 1 Curse of the Swine
  • 1 Darksteel Colossus
  • 1 Divine Deflection
  • 1 Dovin, Grand Arbiter
  • 1 Encroaching Wastes
  • 1 Escape Tunnel
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Extravagant Replication
  • 1 Flooded Strand
  • 1 Fumigate
  • 1 Gild
  • 1 Glasswing Grace // Age-Graced Chapel
  • 1 Godless Shrine
  • 1 Grip of Amnesia
  • 1 Hallowed Fountain
  • 1 Hero's Downfall
  • 1 Intrepid Hero
  • 7 Island
  • 1 Jin Sakai, Ghost of Tsushima
  • 1 Karai, Future of the Foot
  • 1 King Macar, the Gold-Cursed
  • 1 Life Insurance
  • 1 Lightning Greaves
  • 1 Make a Stand
  • 1 Marsh Flats
  • 1 Mobilization
  • 1 Monumental Henge
  • 1 Morbid Opportunist
  • 1 Neurok Commando
  • 1 Obscura Storefront
  • 1 Opal-Eye, Konda's Yojimbo
  • 1 Ophiomancer
  • 7 Plains
  • 1 Polluted Delta
  • 1 Polymorphist's Jest
  • 1 Practiced Offense
  • 1 Precinct Captain
  • 1 Prismatic Vista
  • 1 Public Enemy
  • 1 Reflecting Pool
  • 1 Rising Populace
  • 1 River's Rebuke
  • 1 Serra's Blessing
  • 1 Sevinne's Reclamation
  • 1 Shadowmage Infiltrator
  • 1 Sinister Concierge
  • 1 Sol Ring
  • 7 Swamp
  • 1 Tandem Lookout
  • 1 Teferi, Who Slows the Sunset
  • 1 Telepathy
  • 1 Tempting Contract
  • 1 Terramorphic Expanse
  • 1 The Wind Crystal
  • 1 Thieving Magpie
  • 1 Time Bomb
  • 1 Treacherous Greed
  • 1 Undercity Plague
  • 1 Unruly Mob
  • 1 Urza's Incubator
  • 1 Victory's Envoy
  • 1 Void Rend
  • 1 Watery Grave
  • 1 Wonder
  • 1 Worst Fears