It's Not Easy Being Greensleeves by Cantill88

Format: Commander

Commander: Greensleeves, Maro-Sorcerer

Bracket: 3

DeckCheck Threat Index: 39

Deck overview

This deck is a mono-green Landfall and Big Mana strategy commanded by Greensleeves, Maro-Sorcerer. Featuring an extreme land density of over fifty lands alongside land-drop enablers and explosive ramp spells, the deck ensures consistent resource development that eliminates mana screw. In the early turns, pieces like Exploration, Summer Bloom, and Harrow accelerate mana production, deploying Greensleeves on Turn 4. Once established, every subsequent land drop generates 3/3 Badger creature tokens while expanding Greensleeves into a towering threat. Mid-game burst card draw spells like Rishkar's Expertise and Return of the Wildspeaker refill the hand based on creature power, fueling massive finishers such as Awaken the Woods, Reshape the Earth, and Avenger of Zendikar. Alternate win conditions like Field of the Dead and the Dark Depths plus Thespian's Stage combo provide redundant offensive angles. The deck excels in engine recovery due to its resilient land base, though it remains vulnerable to sweepers and lacks instant stack interaction.

Decklist (100 cards)

  • 1 Aftermath Analyst
  • 1 Ancient Greenwarden
  • 1 Animist's Awakening
  • 1 Arcane Lighthouse
  • 1 Arena
  • 1 Avenger of Zendikar
  • 1 Awaken the Woods
  • 1 Azusa, Lost but Seeking
  • 1 Ba Sing Se
  • 1 Bala Ged Recovery // Bala Ged Sanctuary
  • 1 Blast Zone
  • 1 Blasted Landscape
  • 1 Blighted Woodland
  • 1 Bonders' Enclave
  • 1 Boseiju, Who Endures
  • 1 Bridgeworks Battle // Tanglespan Bridgeworks
  • 1 Crop Rotation
  • 1 Crucible of Worlds
  • 1 Cultivator Colossus
  • 1 Dark Depths
  • 1 Desert of the Indomitable
  • 1 Deserted Temple
  • 1 Diamond City
  • 1 Dryad Arbor
  • 1 Elemental Bond
  • 1 Entish Restoration
  • 1 Evendo, Waking Haven
  • 1 Evolving Wilds
  • 1 Exploration
  • 1 Exploration Broodship
  • 1 Explore
  • 1 Fabled Passage
  • 1 Field of Ruin
  • 1 Field of the Dead
  • 13 Forest
  • 1 Fountainport
  • 1 Geier Reach Sanitarium
  • 1 Ghost Town
  • 1 Gingerbread Cabin
  • 1 Greensleeves, Maro-Sorcerer
  • 1 Harrow
  • 1 Havenwood Battleground
  • 1 Hidden Nursery
  • 1 Horizon Explorer
  • 1 Jungle Basin
  • 1 Khalni Ambush // Khalni Territory
  • 1 Khalni Heart Expedition
  • 1 Kishla Village
  • 1 Lifestream's Blessing
  • 1 Mosswort Bridge
  • 1 Mouth of Ronom
  • 1 Myriad Landscape
  • 1 Nylea's Intervention
  • 1 Ominous Cemetery
  • 1 Oracle of Mul Daya
  • 1 Oran-Rief, the Vastwood
  • 1 Perilous Forays
  • 1 Rampaging Baloths
  • 1 Reap and Sow
  • 1 Reliquary Tower
  • 1 Reshape the Earth
  • 1 Return of the Wildspeaker
  • 1 Rishkar's Expertise
  • 1 Rogue's Passage
  • 1 Safe Haven
  • 1 Sapling Nursery
  • 1 Scavenger Grounds
  • 1 Slippery Karst
  • 1 Snow-Covered Forest
  • 1 Snow-Covered Wastes
  • 1 Spelunking
  • 1 Summer Bloom
  • 1 Sunken Citadel
  • 1 Sylvan Library
  • 1 Tempt with Discovery
  • 1 Terramorphic Expanse
  • 1 The Great Aurora
  • 1 Thespian's Stage
  • 1 Through the Forest Gate
  • 1 Tranquil Thicket
  • 1 Treasure Vault
  • 1 Tribute to the World Tree
  • 1 Tyrite Sanctum
  • 1 Underdark Rift
  • 1 Verdant Kraken
  • 1 Vesuva
  • 1 War Room
  • 1 Wastes