Noctis, We can do this by RedStorm432

Format: Commander

Commander: Noctis, Heir Apparent

Bracket: 4

Deck overview

This is an Esper Equipment/combat deck helmed by Noctis, Heir Apparent, built around suiting up a beater and chaining combat triggers into a kill. Noctis's first ability attaches Equipment whenever a creature enters during combat - fed by token generators like Anduril, Flame of the West, Adeline, Resplendent Cathar, and Ainok Strike Leader - while his Warp-Strike ability exiles him and returns him tapped, attacking, and unblockable during combat, re-triggering his own attach. The primary win is overwhelming combat damage from Buster Sword, Sword of Feast and Famine, and Colossus Hammer, accelerated by Genji Glove's extra combat. Secondary lines include Vorpal Sword's lose-the-game trigger on an unblockable Noctis and Quietus Spike life loss. A dense tutor suite (Enlightened Tutor, Steelshaper's Gift, Stoneforge Mystic, Cloud, Midgar Mercenary) plus a strong draw package keeps the engine fed.

Decklist (100 cards)

  • 1 Adarkar Wastes
  • 1 Adeline, Resplendent Cathar
  • 1 Ainok Strike Leader
  • 1 Andúril, Flame of the West
  • 1 Arcane Denial
  • 1 Arcane Signet
  • 1 Archivist of Oghma
  • 1 Ardenn, Intrepid Archaeologist
  • 1 Arna Kennerüd, Skycaptain
  • 1 Basim Ibn Ishaq
  • 1 Battle Angels of Tyr
  • 1 Blade of Selves
  • 1 Bleachbone Verge
  • 1 Bojuka Bog
  • 1 Buster Sword
  • 1 Candlekeep Sage
  • 1 Caves of Koilos
  • 1 City of Brass
  • 1 Cloud, Midgar Mercenary
  • 1 Codsworth, Handy Helper
  • 1 Colossus Hammer
  • 1 Command Tower
  • 1 Conqueror's Flail
  • 1 Cyclonic Rift
  • 1 Damn
  • 1 Danitha Capashen, Paragon
  • 1 Dawn's Truce
  • 1 Donatello, Gadget Master
  • 1 Dour Port-Mage
  • 1 Enduring Curiosity
  • 1 Enlightened Tutor
  • 1 Esper Sentinel
  • 1 Excalibur, Sword of Eden
  • 1 Exotic Orchard
  • 1 Fierce Guardianship
  • 1 Fishing Gear
  • 1 Flare of Fortitude
  • 1 Flooded Strand
  • 1 Forge Anew
  • 1 Genji Glove
  • 1 Glacial Fortress
  • 1 Godless Shrine
  • 1 Hallowed Fountain
  • 1 Helm of the Host
  • 1 Hero's Blade
  • 1 High Fae Trickster
  • 3 Island
  • 1 Isolated Chapel
  • 1 Mana Drain
  • 1 Mantle of the Ancients
  • 1 Marsh Flats
  • 1 Masterwork of Ingenuity
  • 1 Mistrise Village
  • 1 Morphic Pool
  • 1 Ninja Teen
  • 1 Noctis, Heir Apparent
  • 1 Open the Armory
  • 3 Plains
  • 1 Polluted Delta
  • 1 Prairie Stream
  • 1 Puresteel Paladin
  • 1 Quietus Spike
  • 1 Raffine's Tower
  • 1 Rhystic Study
  • 1 Satoru, the Infiltrator
  • 1 Sea of Clouds
  • 1 Shadowspear
  • 1 Sigarda's Aid
  • 1 Skullclamp
  • 1 Smothering Tithe
  • 1 Sol Ring
  • 1 Spire of Industry
  • 1 Squall, SeeD Mercenary
  • 1 Steelshaper's Gift
  • 1 Stoneforge Mystic
  • 2 Swamp
  • 1 Sword of Feast and Famine
  • 1 Sword of Fire and Ice
  • 1 Sword of Hearth and Home
  • 1 Sword of the Animist
  • 1 Swords to Plowshares
  • 1 Swordsman's Steel
  • 1 Talisman of Hierarchy
  • 1 Talisman of Progress
  • 1 Teferi's Protection
  • 1 The Blue Spirit
  • 1 The Key to the Vault
  • 1 The Mycosynth Gardens
  • 1 Training Grounds
  • 1 Underground River
  • 1 Urza's Saga
  • 1 Vault of Champions
  • 1 Voice of Victory
  • 1 Vorpal Sword
  • 1 Watery Grave