Ping and Pow by gameshow349
Format: Commander
Commander: Ojer Axonil, Deepest Might // Temple of Power
Bracket: 4
DeckCheck Threat Index: 36
Deck overview
This deck is a high-velocity mono-red burn and spellslinger strategy commanded by Ojer Axonil, Deepest Might. The game plan revolves around deploying cheap pinger creatures like Thermo-Alchemist and Firebrand Archer on early turns, then casting Axonil to amplify all red noncombat damage to at least 4 per source. Low-cost burn spells and symmetric damage effects such as End the Festivities and Flame Rift quickly scale into massive table-wide damage, threatening to eliminate all three opponents over Turns 4 and 5. The deck maintains velocity through mana engines like Birgi, God of Storytelling and Storm-Kiln Artist while leveraging impulse draw from Virtue of Courage to sustain momentum. Efficient redirection spells including Deflecting Swat and Bolt Bend safeguard the commander from targeted interaction.
Decklist (100 cards)
- 1 Arc Lightning
- 1 Arc Trail
- 1 Arcane Signet
- 1 Birgi, God of Storytelling // Harnfel, Horn of Bounty
- 1 Blasphemous Act
- 1 Blazing Crescendo
- 1 Blisterspit Gremlin
- 1 Bolt Bend
- 1 Champion's Helm
- 1 Chandra's Pyrohelix
- 1 Chandra, Dressed to Kill
- 1 Chaos Warp
- 1 Cinder Pyromancer
- 1 Court of Ire
- 1 Curse of Opulence
- 1 Deflecting Swat
- 1 Display of Power
- 1 Electrodominance
- 1 Electrostatic Field
- 1 End the Festivities
- 1 Firebrand Archer
- 1 Flame Jab
- 1 Flame Rift
- 1 Flames of the Firebrand
- 1 Galvanic Blast
- 1 Glamdring
- 1 Goblin Fireslinger
- 1 Grapeshot
- 1 Gut Shot
- 1 Guttersnipe
- 1 Jaya's Immolating Inferno
- 1 Jeska's Will
- 1 Kessig Flamebreather
- 1 Lava Dart
- 1 Leyline of Lightning
- 1 Lightning Bolt
- 1 Lightning Greaves
- 1 Livaan, Cultist of Tiamat
- 1 Magic Missile
- 1 Magus of the Wheel
- 1 Mines of Moria
- 32 Mountain
- 1 Neheb, the Eternal
- 1 Ojer Axonil, Deepest Might // Temple of Power
- 1 Play with Fire
- 1 Price of Progress
- 1 Primal Amulet // Primal Wellspring
- 1 Pyroblast
- 1 Roiling Vortex
- 1 Ruby Medallion
- 1 Shock
- 1 Simian Sling
- 1 Slight Malfunction
- 1 Sol Ring
- 1 Spear Spewer
- 1 Spikefield Hazard // Spikefield Cave
- 1 Springleaf Drum
- 1 Storm-Kiln Artist
- 1 Swiftfoot Boots
- 1 Syr Carah, the Bold
- 1 Tavern Brawler
- 1 Tectonic Hazard
- 1 Thermo-Alchemist
- 1 Twin Bolt
- 1 Twinferno
- 1 Unruly Catapult
- 1 Vandalblast
- 1 Virtue of Courage // Embereth Blaze
- 1 Volcanic Fallout