Actual mothman by quaraz

Format: Commander

Commander: The Wise Mothman

Bracket: 4

DeckCheck Threat Index: 57

Deck overview

This deck is an optimized Sultai aggro-combo engine commanded by The Wise Mothman, blending mill mechanics, rad counters, and compounding +1/+1 counter synergies. The primary strategy accelerates into a Turn 3–4 Mothman deployment, immediately applying rad counters to all players. As players mill nonland cards during precombat main phases, Mothman distributes +1/+1 counters across your board, rapidly inflating attackers like Kodama of the West Tree, Ouroboroid, and Herd Baloth. The deck applies relentless table-wide pressure through evasive combat damage, mill-burn from Syr Konrad, the Grim, and asymmetric disruption like Wave Goodbye. In addition to combat dominance, the list houses a compact, game-ending two-card combo in Bloodchief Ascension and Mindcrank, capable of eliminating the table instantly. Backed by elite free interaction (Force of Will, Fierce Guardianship) and robust protection (Ripples of Potential, Heroic Intervention), the deck maintains high resilience against removal while continually outpacing opponents through substantial card velocity and graveyard recursion.

Decklist (100 cards)

  • 1 Altar of Dementia
  • 1 Altar of the Brood
  • 1 An Offer You Can't Refuse
  • 1 Arcane Signet
  • 1 Assassin's Trophy
  • 1 Basking Broodscale
  • 1 Beast Within
  • 1 Birds of Paradise
  • 1 Bloodchief Ascension
  • 1 Bojuka Bog
  • 1 Boseiju, Who Endures
  • 1 Breeding Pool
  • 1 Bruvac the Grandiloquent
  • 1 Command Tower
  • 1 Danny Pink
  • 1 Deathcap Glade
  • 1 Deepmuck Desperado
  • 1 Diabolic Intent
  • 1 Dreamroot Cascade
  • 1 Evolution Witness
  • 1 Fathom Mage
  • 1 Fierce Guardianship
  • 1 Force of Will
  • 3 Forest
  • 1 Freestrider Lookout
  • 1 Generous Patron
  • 1 Glen Elendra Archmage
  • 1 Gloomlake Verge
  • 1 Gyre Sage
  • 1 Hardened Scales
  • 1 Herd Baloth
  • 1 Herd Heirloom
  • 1 Heroic Intervention
  • 1 Hollowmurk Siege
  • 1 Icetill Explorer
  • 2 Island
  • 1 Kami of Whispered Hopes
  • 1 Kodama of the West Tree
  • 1 Malakir Rebirth // Malakir Mire
  • 1 Mana Confluence
  • 1 Memory Erosion
  • 1 Mesmeric Orb
  • 1 Mindcrank
  • 1 Mirelurk Queen
  • 1 Misty Rainforest
  • 1 Morphic Pool
  • 1 Muldrotha, the Gravetide
  • 1 Nature's Lore
  • 1 Nuclear Fallout
  • 1 Otawara, Soaring City
  • 1 Ouroboroid
  • 1 Overgrown Tomb
  • 1 Plaza of Heroes
  • 1 Polluted Delta
  • 1 Pollywog Prodigy
  • 1 Pongify
  • 1 Psychic Corrosion
  • 1 Reflecting Pool
  • 1 Rejuvenating Springs
  • 1 Repulsive Mutation
  • 1 Retribution of the Ancients
  • 1 Ripples of Potential
  • 1 Ripples of Undeath
  • 1 Ruin Crab
  • 1 Sakura-Tribe Elder
  • 1 Shifting Woodland
  • 1 Shipwreck Marsh
  • 1 Smuggler's Surprise
  • 1 Sol Ring
  • 1 Soul-Guide Lantern
  • 3 Swamp
  • 1 Swan Song
  • 1 Swarmyard
  • 1 Swiftfoot Boots
  • 1 Syr Konrad, the Grim
  • 1 Takenuma, Abandoned Mire
  • 1 Tear Asunder
  • 1 The Gitrog Monster
  • 1 The Great Henge
  • 1 The Master of Lake-town
  • 1 The Wise Mothman
  • 1 Three Visits
  • 1 Toxic Deluge
  • 1 Undead Alchemist
  • 1 Undergrowth Stadium
  • 1 Vampiric Tutor
  • 1 Verdant Catacombs
  • 1 Walking Ballista
  • 1 Wasteland
  • 1 Wastewood Verge
  • 1 Watery Grave
  • 1 Wave Goodbye
  • 1 Willowrush Verge
  • 1 Winding Constrictor
  • 1 Zagoth Triome