Delving Dragonlich by REGELDUDES
Format: Commander
Commander: Teval, Arbiter of Virtue
Bracket: 3
DeckCheck Threat Index: 34
Deck overview
This Sultai deck is led by Teval, Arbiter of Virtue, leveraging a deep self-mill shell to fuel game-ending delve spells. During the opening turns, the deck rapidly fills its graveyard using efficient enablers like Hermit Druid, Stitcher's Supplier, and dredge cards. Once Teval enters the battlefield, every spell in hand gains delve, enabling high-mana spells to be cast using cards in the graveyard. The primary win condition combines Teval's life-loss casting trigger with cards that prevent game loss at zero life, such as Darksteel Angel, Lich's Mastery, and Pact Weapon. After reducing its own life total to zero or near zero, the deck resolves Repay in Kind to set all opponents to zero life, eliminating the table in one shot. If disrupted, the deck pivots to recurring large threats like Vilis, Broker of Blood for combat damage.
Decklist (100 cards)
- 1 Aftermath Analyst
- 1 Angel of Suffering
- 1 Arcane Denial
- 1 Assassin's Trophy
- 1 Bad River
- 1 Bala Ged Recovery // Bala Ged Sanctuary
- 1 Barrowgoyf
- 1 Beast Within
- 1 Bojuka Bog
- 1 Cache Grab
- 1 Cephalid Coliseum
- 1 Command Tower
- 1 Contaminated Aquifer
- 1 Counterspell
- 1 Cut Your Losses
- 1 Dakmor Salvage
- 1 Dark Petition
- 1 Darkblast
- 1 Darksteel Angel
- 1 Day of Black Sun
- 1 Deathcap Glade
- 1 Diregraf Rebirth
- 1 Dread Return
- 1 Dreamroot Cascade
- 1 Dredger's Insight
- 1 Drowned Catacomb
- 1 Dryad's Revival
- 1 Eternal Witness
- 1 Exhibition Tidecaller
- 1 Exotic Orchard
- 1 Farseek
- 1 Fell the Profane // Fell Mire
- 1 Fierce Guardianship
- 1 Forest
- 1 Glimpse the Unthinkable
- 1 Glowspore Shaman
- 1 Golgari Grave-Troll
- 1 Golgari Thug
- 1 Grapple with the Past
- 1 Grisly Salvage
- 1 Haunted Mire
- 1 Hedge Shredder
- 1 Hedron Crab
- 1 Hermit Druid
- 1 Hinterland Harbor
- 1 Increasing Confusion
- 1 Island
- 1 Jace, the Perfected Mind
- 1 Lich's Mastery
- 1 Lier, Disciple of the Drowned
- 1 Life from the Loam
- 1 Lightning Greaves
- 1 Llanowar Wastes
- 1 Malakir Rebirth // Malakir Mire
- 1 Malevolent Rumble
- 1 Mesmeric Orb
- 1 Mistrise Village
- 1 Nature's Lore
- 1 Noxious Revival
- 1 Otherworldly Gaze
- 1 Pact Weapon
- 1 Reanimate
- 1 Repay in Kind
- 1 Revitalizing Repast // Old-Growth Grove
- 1 Ripples of Undeath
- 1 Satyr Wayfinder
- 1 Shifting Woodland
- 1 Shipwreck Marsh
- 1 Silundi Vision // Silundi Isle
- 1 Sink into Stupor // Soporific Springs
- 1 Six
- 1 Skull Prophet
- 1 Snapcaster Mage
- 1 Sol Ring
- 1 Stinkweed Imp
- 1 Stitcher's Supplier
- 1 Swamp
- 1 Swan Song
- 1 Swiftfoot Boots
- 1 Takenuma, Abandoned Mire
- 1 Tangled Islet
- 1 Teval, Arbiter of Virtue
- 1 The Master of Lake-town
- 1 Thought Scour
- 1 Three Visits
- 1 Timeless Witness
- 1 Toxic Deluge
- 1 Traumatize
- 1 Traverse the Ulvenwald
- 1 Turbulent Fen
- 1 Turbulent Wilderness
- 1 Underground River
- 1 Verdant Catacombs
- 1 Vilis, Broker of Blood
- 1 Waterlogged Grove
- 1 Waterlogged Teachings // Inundated Archive
- 1 Winding Way
- 1 Witherbloom Command
- 1 Woodland Cemetery
- 1 Yavimaya Coast