Sanar by Brodster5990

Format: Commander

Commander: Sanar, Innovative First-Year

Bracket: 4

DeckCheck Threat Index: 40

Deck overview

This deck is a deterministic 97-land exhibition combo built around Sanar, Innovative First-Year. By running exactly 97 basic lands and only two nonland cards in the entire 99—Magmakin Artillerist and Treasure Hunt—the deck guarantees a 100% consistent execution path every game. On Turn 4, the deck casts Sanar using basic lands. At the beginning of Turn 5's first main phase, Sanar's Vivid ability checks the colors among your permanents (blue and red) and reveals cards from the library until it finds two nonland cards, exiling both Magmakin Artillerist and Treasure Hunt. On Turn 5, the player casts Magmakin Artillerist for {2}{R} followed by Treasure Hunt for {1}{U}. Because no other nonlands remain in the library, Treasure Hunt reveals and puts all ~90 basic lands into hand. In the cleanup step, discarding ~88 lands triggers Magmakin Artillerist to deal ~88 damage to each opponent simultaneously. However, the deck has zero interaction, protection, or recovery.

Decklist (100 cards)

  • 47 Island
  • 1 Magmakin Artillerist
  • 50 Mountain
  • 1 Sanar, Innovative First-Year
  • 1 Treasure Hunt