Xanathar by tokenphatman
Format: Commander
Commander: Xanathar, Guild Kingpin
Bracket: 3
DeckCheck Threat Index: 28
Deck overview
This deck is a Dimir control strategy led by Xanathar, Guild Kingpin that seeks to dominate the game by stealing opposing resources and controlling topdecks. In the early turns, the deck deploys two-mana mana rocks and cheap utility artifacts such as Lantern of Insight and Codex Shredder. Upon reaching six mana, usually around Turn 5, it resolves Xanathar and begins its engine on Turn 6 upkeep. Xanathar silences the most threatening opponent during your turn, reveals their library, and lets you cast their spells using any mana colors. Milling unwanted top cards with artifacts ensures that the locked player draws blanks while you accumulate overwhelming card advantage. The deck secures victory through high-impact theft threats including Brainstealer Dragon, Elder Brain, and Mind's Dilation, backed by efficient countermagic and asymmetric board wipes like Cyclonic Rift and Toxic Deluge to close the game across three combat cycles.
Decklist (100 cards)
- 1 Agent of Treachery
- 1 An Offer You Can't Refuse
- 1 Arcane Denial
- 1 Arcane Signet
- 1 Baleful Strix
- 1 Blood Money
- 1 Bojuka Bog
- 1 Brainstealer Dragon
- 1 Choked Estuary
- 1 Codex Shredder
- 1 Command Tower
- 1 Counterspell
- 1 Cruelclaw's Heist
- 1 Cunning Rhetoric
- 1 Cyclonic Rift
- 1 Dark Ritual
- 1 Darkwater Catacombs
- 1 Dauthi Voidwalker
- 1 Dimir Aqueduct
- 1 Dimir Signet
- 1 Drowned Catacomb
- 1 Echo, Perceptive Prodigy
- 1 Elder Brain
- 1 Evil Twin
- 1 Exotic Orchard
- 1 Extract Power
- 1 Fallen Shinobi
- 1 Feed the Swarm
- 1 Fellwar Stone
- 1 Fierce Guardianship
- 1 Ghoulcaller's Bell
- 1 Gonti, Lord of Luxury
- 1 Gonti, Night Minister
- 1 Gríma, Saruman's Footman
- 1 Hostage Taker
- 1 Inside Information
- 1 Intellect Devourer
- 11 Island
- 1 Lantern of Insight
- 1 Lazav, Dimir Mastermind
- 1 Lightning Greaves
- 1 Memory Lapse
- 1 Memory Plunder
- 1 Mind Flayer
- 1 Mind Stone
- 1 Mind's Dilation
- 1 Morphic Pool
- 1 Negate
- 1 Nightveil Specter
- 1 Outrageous Robbery
- 1 Paradox Haze
- 1 Portent
- 1 Reanimate
- 1 Reliquary Tower
- 1 Rhystic Study
- 1 Rogue Class
- 1 Scheming Symmetry
- 1 Shipwreck Marsh
- 1 Siphon Insight
- 1 Snuff Out
- 1 Sol Ring
- 1 Stifle
- 1 Strionic Resonator
- 1 Sunken Hollow
- 10 Swamp
- 1 Swiftfoot Boots
- 1 Tainted Isle
- 1 Talisman of Dominance
- 1 Tasha, the Witch Queen
- 1 Taskmaster, Mercenary Mimic
- 1 Temple of Deceit
- 1 Thief of Sanity
- 1 Thieving Skydiver
- 1 Thieving Varmint
- 1 Thought Vessel
- 1 Thran Dynamo
- 1 Toxic Deluge
- 1 Underground River
- 1 Watery Grave
- 1 Wizened Snitches
- 1 Xanathar, Guild Kingpin