Aang by user4056284
Format: Commander
Commander: Avatar Aang // Aang, Master of Elements
Bracket: 3
DeckCheck Threat Index: 37
Deck overview
This deck is a four-color midrange strategy led by Avatar Aang // Aang, Master of Elements, designed to extract compounding card advantage and board presence by chaining the four bending mechanics: waterbend, earthbend, firebend, and airbend. The early game focuses on establishing colored mana and deploying low-cost Allies or bending enablers such as Haru, Hidden Talent and Badgermole Cub. Once Avatar Aang hits the battlefield, every bending trigger draws a card, rapidly accelerating your hand. Fulfilling all four bending conditions in a turn—or resolving an instant-speed Moonmist—transforms Aang into Aang, Master of Elements, granting an enormous {W}{U}{B}{R}{G} mana discount and dealing 4 damage while drawing 4 cards each upkeep. The deck finishes games by converting lands into resilient attackers with Bumi, Unleashed and buffing team power with Katara, Water Tribe's Hope to overwhelm opponents across mid-game combat steps.
Decklist (100 cards)
- 1 Aang's Iceberg
- 1 Aang, Airbending Master
- 1 Aang, Swift Savior // Aang and La, Ocean's Fury
- 1 Aang, at the Crossroads // Aang, Destined Savior
- 1 Aang, the Last Airbender
- 1 Abandoned Air Temple
- 1 Agna Qel'a
- 1 Airbender Ascension
- 1 Airbender's Reversal
- 1 Airbending Lesson
- 1 Airship Engine Room
- 1 Ally Encampment
- 1 Anguished Unmaking
- 1 Animal Attendant
- 1 Appa, Loyal Sky Bison
- 1 Appa, Steadfast Guardian
- 1 Arcane Sanctum
- 1 Arcane Signet
- 1 Archaeomancer
- 1 Ardent Elementalist
- 1 Avatar Aang // Aang, Master of Elements
- 1 Avatar's Wrath
- 1 Ba Sing Se
- 1 Badgermole Cub
- 1 Bender's Waterskin
- 1 Blasphemous Act
- 1 Bolt Bend
- 1 Bring to Light
- 1 Bumi, Unleashed
- 1 Chromatic Lantern
- 1 Command Tower
- 1 Crashing Wave
- 1 Cycle of Renewal
- 1 Diabolic Tutor
- 1 Earthbender Ascension
- 1 Earthbending Lesson
- 1 Escape Tunnel
- 1 Evolving Wilds
- 1 Exotic Orchard
- 1 Fabled Passage
- 1 Farseek
- 1 Fire Nation Palace
- 1 Flashback
- 1 Flawless Maneuver
- 3 Forest
- 1 Frontier Bivouac
- 1 Great Divide Guide
- 1 Hakoda, Selfless Commander
- 1 Haru, Hidden Talent
- 1 Hermitic Herbalist
- 3 Island
- 1 Jasmine Dragon Tea Shop
- 1 Jungle Shrine
- 1 Katara, Bending Prodigy
- 1 Katara, Water Tribe's Hope
- 1 Katara, the Fearless
- 1 Kyoshi Village
- 1 Meditation Pools
- 1 Monk Gyatso
- 1 Moonmist
- 1 Muddle the Mixture
- 1 Mystic Monastery
- 1 North Pole Gates
- 1 North Pole Patrol
- 1 Omashu City
- 1 Opulent Palace
- 1 Origin of Metalbending
- 1 Path of Ancestry
- 3 Plains
- 1 Redirect Lightning
- 1 Ruthless Waterbender
- 1 Sandsteppe Citadel
- 1 Seaside Citadel
- 1 Secluded Courtyard
- 1 Shared Roots
- 1 Sokka, Tenacious Tactician
- 1 Sol Ring
- 1 Solve the Equation
- 1 Spirit Water Revival
- 1 Sun-Blessed Peak
- 1 Swiftfoot Boots
- 1 Tale of Momo
- 1 Temple of Plenty
- 1 Terramorphic Expanse
- 1 The Earth King
- 1 The Legend of Kyoshi // Avatar Kyoshi
- 1 The Legend of Roku // Avatar Roku
- 1 The Legend of Yangchen // Avatar Yangchen
- 1 Thriving Isle
- 1 Toph, Hardheaded Teacher
- 1 Toph, the Blind Bandit
- 1 Waterbender Ascension
- 1 Waterbender's Restoration
- 1 Waterbending Lesson