Gates - Landfall
Format: Commander
Commander: Arzakon
Bracket: 3
Deck overview
This is a five-color Gates deck helmed by Arzakon, a planeswalker that offers targeted removal (+2), a one-shot Black Lotus token (-3), and a mass reset (-7). The deck's primary win condition is Maze's End: assemble ten Gates with different names, then activate Maze's End to win the game. The strategy revolves around land-ramp, extra land-drop effects, and a dense suite of land tutors to find Gates and Maze's End quickly. Secondary threats include Field of the Dead zombie tokens and a small combat presence from Scute Swarm and Ulvenwald Hydra, but the deck's heart is a slow, grindy ramp-and-protect plan with pillow-fort enchantments (Ghostly Prison, Sphere of Safety) and conditional removal. Arzakon himself is a flexible utility piece rather than a core engine-he can accelerate mana or clear a threatening creature, but the Gate plan runs fine without him.
Decklist (100 cards)
- 1 Ancient Stirrings
- 1 Archdruid's Charm
- 1 Arzakon
- 1 Azorius Guildgate
- 1 Azusa, Lost but Seeking
- 1 Baldur's Gate
- 1 Barren Moor
- 1 Basilisk Gate
- 1 Black Dragon Gate
- 1 Boros Guildgate
- 1 Cartographer's Survey
- 1 Chromatic Lantern
- 1 Citadel Gate
- 1 Citywide Bust
- 1 Cliffgate
- 1 Compulsion
- 1 Conduit of Worlds
- 1 Crackling Perimeter
- 1 Crucible of Worlds
- 1 Declaration in Stone
- 1 Dimir Guildgate
- 1 Doorkeeper Thrull
- 1 Drifting Meadow
- 1 Elvish Rejuvenator
- 1 End Hostilities
- 1 Explore
- 1 Explore the Underdark
- 1 Farewell
- 1 Field of the Dead
- 1 Floriferous Vinewall
- 1 Forgotten Cave
- 1 Gatecreeper Vine
- 1 Gates Ablaze
- 1 Gateway Plaza
- 1 Ghostly Prison
- 1 Glacial Chasm
- 1 Golgari Guildgate
- 1 Gond Gate
- 1 Green Sun's Zenith
- 1 Growth Spiral
- 1 Gruul Guildgate
- 1 Guild Summit
- 1 Gwafa Hazid, Profiteer
- 1 Harmonize
- 1 Heap Gate
- 1 Hold the Gates
- 1 Hour of Promise
- 1 Icetill Explorer
- 1 Izzet Guildgate
- 1 Joint Exploration
- 1 Kynaios and Tiro of Meletis
- 1 Leyline of the Guildpact
- 1 Llanowar Scout
- 1 Lonely Sandbar
- 1 Lotus Cobra
- 1 Manor Gate
- 1 Maze of Ith
- 1 Maze's End
- 1 Mirran Safehouse
- 1 Navigation Orb
- 1 Nine-Fingers Keene
- 1 No Mercy
- 1 Open the Gates
- 1 Open the Way
- 1 Oracle of Mul Daya
- 1 Orzhov Guildgate
- 1 Perennial Behemoth
- 1 Polluted Mire
- 1 Putrefy
- 1 Rakdos Guildgate
- 1 Remote Isle
- 1 Scaled Herbalist
- 1 Scute Swarm
- 1 Sea Gate
- 1 Secluded Steppe
- 1 Seer's Sundial
- 1 Selesnya Guildgate
- 1 Simic Guildgate
- 1 Slippery Karst
- 1 Smoldering Crater
- 1 Sol Ring
- 1 Spelunking
- 1 Sphere of Safety
- 1 Spiritual Asylum
- 1 Summer Bloom
- 1 Sylvan Scrying
- 1 Tatyova, Benthic Druid
- 1 Tempt with Discovery
- 1 Thalia and The Gitrog Monster
- 1 The Black Gate
- 1 Thran Portal
- 1 Titania's Command
- 1 Tranquil Thicket
- 1 Trouble in Pairs
- 1 Ulvenwald Hydra
- 1 Uro, Titan of Nature's Wrath
- 1 Vanquish the Horde
- 1 Weathered Wayfarer
- 1 Wing Shards
- 1 Zimone, Quandrix Prodigy