Xanathar by tokenphatman
Format: Commander
Commander: Xanathar, Guild Kingpin
Bracket: 3
Deck overview
This is a Dimir theft-control deck helmed by Xanathar, Guild Kingpin. The plan is to lock one opponent out of their turn via Xanathar's upkeep trigger while looting the top of their library, then convert that stolen card advantage into board presence with a deep suite of exile-and-cast engines (Gonti, Lord of Luxury, Thief of Sanity, Mind's Dilation, Brainstealer Dragon, Elder Brain, Tasha, the Witch Queen). Primary wins come from grinding opponents out with their own best cards, closing via combat and high-impact theft finishers like Agent of Treachery, Bribery, and Inevitable Betrayal. Extra-upkeep pieces (Paradox Haze, Sphinx of the Second Sun, Strionic Resonator) multiply Xanathar's lock and card access. The deck plays as interactive midrange control: counter key spells, tax attacks with Propaganda, and slowly empty opposing libraries and hands until the stolen arsenal ends the game.
Decklist (100 cards)
- 1 Agent of Treachery
- 1 An Offer You Can't Refuse
- 1 Arcane Denial
- 1 Arcane Signet
- 1 Baleful Strix
- 1 Blood Money
- 1 Bojuka Bog
- 1 Brainstealer Dragon
- 1 Bribery
- 1 Choked Estuary
- 1 Codex Shredder
- 1 Command Tower
- 1 Counterspell
- 1 Cruelclaw's Heist
- 1 Cunning Rhetoric
- 1 Cyclonic Rift
- 1 Dark Ritual
- 1 Darkwater Catacombs
- 1 Dauthi Voidwalker
- 1 Delay
- 1 Dimir Aqueduct
- 1 Dimir Signet
- 1 Drown in the Loch
- 1 Drowned Catacomb
- 1 Elder Brain
- 1 Evil Twin
- 1 Exotic Orchard
- 1 Feed the Swarm
- 1 Fellwar Stone
- 1 Ghoulcaller's Bell
- 1 Gonti, Lord of Luxury
- 1 Gonti, Night Minister
- 1 Gríma, Saruman's Footman
- 1 Hostage Taker
- 1 Inevitable Betrayal
- 1 Intellect Devourer
- 11 Island
- 1 Lantern of Insight
- 1 Lazav, Dimir Mastermind
- 1 Lightning Greaves
- 1 Memory Lapse
- 1 Memory Plunder
- 1 Mind Flayer
- 1 Mind Stone
- 1 Mind's Dilation
- 1 Morphic Pool
- 1 Negate
- 1 Nightveil Specter
- 1 Notion Thief
- 1 Outrageous Robbery
- 1 Paradox Haze
- 1 Portent
- 1 Propaganda
- 1 Reanimate
- 1 Reliquary Tower
- 1 Rhystic Study
- 1 Scheming Symmetry
- 1 Shipwreck Marsh
- 1 Siphon Insight
- 1 Sol Ring
- 1 Sphinx of the Second Sun
- 1 Stifle
- 1 Strionic Resonator
- 1 Sunken Hollow
- 10 Swamp
- 1 Swiftfoot Boots
- 1 Tainted Isle
- 1 Talisman of Dominance
- 1 Tasha, the Witch Queen
- 1 Telepathy
- 1 Temple of Deceit
- 1 Thief of Sanity
- 1 Thieving Skydiver
- 1 Thieving Varmint
- 1 Thought Vessel
- 1 Thran Dynamo
- 1 Toxic Deluge
- 1 Underground River
- 1 Watery Grave
- 1 Wizened Snitches
- 1 Xanathar, Guild Kingpin