Child of Alara by user9316037

Format: Commander

Commander: Child of Alara

Bracket: 3

DeckCheck Threat Index: 41

Deck overview

This five-color Commander deck is led by Child of Alara, combining an indestructible God tribal strategy with a resilient Gate land mana base. The early game focuses on land ramp and color fixing using cards like Circuitous Route, Farseek, Gond Gate, and Baldur's Gate. Child of Alara acts as a potent reset button, clearing opposing nonland permanents upon death while leaving your indestructible Gods and lands completely intact. Mid-game card advantage is driven by engines such as The Prismatic Bridge and Guild Summit. The primary win condition is activating The World Tree to dump all God cards from the library directly onto the battlefield, instantly burning out opponents with Purphoros, God of the Forge triggers and swinging for lethal combat damage with Purphoros, Bronze-Blooded and Iroas, God of Victory. Alternatively, Maze's End provides a dependable alternate win condition.

Decklist (100 cards)

  • 1 Abrade
  • 1 Anguished Unmaking
  • 1 Arcane Signet
  • 1 Assassin's Trophy
  • 1 Athreos, God of Passage
  • 1 Athreos, Shroud-Veiled
  • 1 Azorius Guildgate
  • 1 Baldur's Gate
  • 1 Basilisk Gate
  • 1 Beast Within
  • 1 Bedevil
  • 1 Black Dragon Gate
  • 1 Bojuka Bog
  • 1 Bontu the Glorified
  • 1 Boros Guildgate
  • 1 Brilliant Restoration
  • 1 Child of Alara
  • 1 Chromatic Lantern
  • 1 Circuitous Route
  • 1 Citadel Gate
  • 1 Cliffgate
  • 1 Command Beacon
  • 1 Command Tower
  • 1 Commit // Memory
  • 1 Counterspell
  • 1 Crop Rotation
  • 1 Cultivate
  • 1 Damn
  • 1 Demonic Tutor
  • 1 Destroy Evil
  • 1 Dimir Guildgate
  • 1 Ephara, God of the Polis
  • 1 Erebos, Bleak-Hearted
  • 1 Erebos, God of the Dead
  • 1 Esika, God of the Tree // The Prismatic Bridge
  • 1 Exotic Orchard
  • 1 Explore the Underdark
  • 1 Farseek
  • 1 Foresee
  • 2 Forest
  • 1 Gates Ablaze
  • 1 Gateway Plaza
  • 1 Generous Gift
  • 1 Golgari Guildgate
  • 1 Gond Gate
  • 1 Gruul Guildgate
  • 1 Guild Summit
  • 1 Hall of Heliod's Generosity
  • 1 Heap Gate
  • 1 Heliod, God of the Sun
  • 1 Heliod, Sun-Crowned
  • 1 Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
  • 1 Invasion of Theros // Ephara, Ever-Sheltering
  • 1 Iridian Maelstrom
  • 1 Iroas, God of Victory
  • 1 Island
  • 1 Izzet Guildgate
  • 1 Karametra, God of Harvests
  • 1 Keranos, God of Storms
  • 1 Klothys, God of Destiny
  • 1 Kruphix, God of Horizons
  • 1 Manor Gate
  • 1 Maze's End
  • 1 Mogis, God of Slaughter
  • 1 Mountain
  • 1 Navigation Orb
  • 1 Negate
  • 1 Nylea, God of the Hunt
  • 1 Nylea, Keen-Eyed
  • 1 Oketra the True
  • 1 Orzhov Guildgate
  • 1 Panoptic Mirror
  • 1 Phenax, God of Deception
  • 1 Plains
  • 1 Planar Genesis
  • 1 Purphoros, Bronze-Blooded
  • 1 Purphoros, God of the Forge
  • 1 Rakdos Guildgate
  • 1 Redress Fate
  • 1 Sab-Sunen, Luxa Embodied
  • 1 Sea Gate
  • 1 Selesnya Guildgate
  • 1 Shadowspear
  • 1 Simic Guildgate
  • 1 Sol Ring
  • 1 Swamp
  • 1 Swords to Plowshares
  • 1 Talon Gates of Madara
  • 1 Thassa, Deep-Dwelling
  • 1 Thassa, God of the Sea
  • 1 The Black Gate
  • 1 The World Tree
  • 1 Thespian's Stage
  • 1 Thran Portal
  • 1 Three Visits
  • 1 Toski, Bearer of Secrets
  • 1 Urban Evolution
  • 1 Venat, Heart of Hydaelyn // Hydaelyn, the Mothercrystal
  • 1 Zodiark, Umbral God