yeeshtola
Format: Commander
Commander: Zur the Enchanter
Bracket: 4
DeckCheck Threat Index: 41
Deck overview
This deck is an Esper control and enchantment toolbox strategy piloted by Zur the Enchanter. The primary game plan revolves around casting Zur on curve and leveraging his attack trigger to tutor powerful enchantments with mana value 3 or less directly onto the battlefield. In the opening turns, the deck sets up mana fixing and card selection while preparing for Zur's arrival. Upon attacking, Zur adapts to the table: finding Solitary Confinement, Ghostly Prison, or Propaganda against aggressive creature decks, or fetching Black Market Connections and Curiosity to establish overwhelming card advantage and board presence. Backed by an extensive suite of counterspells and efficient spot removal, the deck neutralizes opposing threats while protecting its engines. Victory is achieved through persistent attrition, accumulating token armies with Sedgemoor Witch and Black Market Connections, draining life with Y'shtola, Night's Blessed, or punishing large opposing attacks with Inkshield.
Decklist (100 cards)
- 1 Absorb
- 1 Aetherize
- 1 Afterlife
- 1 Arcane Lighthouse
- 1 Arcane Signet
- 1 Archenemy's Charm
- 1 Baleful Strix
- 1 Baral, Chief of Compliance
- 1 Black Market Connections
- 1 Brainstorm
- 1 Breena, the Demagogue
- 1 Buried Alive
- 1 Caves of Koilos
- 1 Command Tower
- 1 Counterspell
- 1 Curiosity
- 1 Dark Petition
- 1 Dark Ritual
- 1 Day of Judgment
- 1 Deadly Dispute
- 1 Defacing Duskmage // Vandal's Edit
- 1 Diabolic Tutor
- 1 Dimir Signet
- 1 Disrupt
- 1 Dovin's Veto
- 1 Eiganjo, Seat of the Empire
- 1 Enduring Tenacity
- 1 Forbid
- 1 Fracture
- 1 Ghostly Pilferer
- 1 Ghostly Prison
- 1 Gift of Immortality
- 1 Greed
- 1 Hall of Heliod's Generosity
- 1 Idyllic Tutor
- 1 Inkshield
- 13 Island
- 1 Isolated Chapel
- 1 Land Tax
- 1 Leyline of Anticipation
- 1 Lunar Insight
- 1 Negate
- 1 Ossification
- 1 Papalymo Totolymo
- 1 Path to Exile
- 6 Plains
- 1 Propaganda
- 1 Razorgrass Ambush // Razorgrass Field
- 1 Recoil
- 1 Refute
- 1 Sedgemoor Witch
- 1 Silent Clearing
- 1 Snap
- 1 Snuff Out
- 1 Sol Ring
- 1 Solitary Confinement
- 1 Spell Pierce
- 1 Stasis
- 1 Stock Up
- 1 Sunken Hollow
- 1 Supreme Verdict
- 6 Swamp
- 1 Swiftfoot Boots
- 1 Swords to Plowshares
- 1 Talisman of Hierarchy
- 1 Time Stop
- 1 Underground River
- 1 Urza's Guilt
- 1 Varragoth, Bloodsky Sire
- 1 Vault of Whispers
- 1 Vile Consumption
- 1 Void Rend
- 1 Watery Grave
- 1 Windfall
- 1 Withering Torment
- 1 Y'shtola, Night's Blessed
- 1 Zur the Enchanter
- 1 Zur's Weirding