Editar Primer by KingKuro24

Format: Commander

Commander: The Wise Mothman

Bracket: 3

DeckCheck Threat Index: 38

Deck overview

This Sultai deck helmed by The Wise Mothman blends rad counter distribution, mill synergy, and +1/+1 counter aggression into a resilient midrange strategy. The primary game plan accelerates into a Turn 3 Mothman to begin radiating opponents, converting every milled nonland card into permanent board growth. High-density ramp enables early deployment, while redundant counter enhancers like Hardened Scales and Branching Evolution rapidly balloon creatures like Mossborn Hydra, Herd Baloth, and Mothman itself into lethal flying and trampling threats. Continuous mill from Mesmeric Orb, Ruin Crab, and rad triggers fuels graveyard engines like Six and Muldrotha, the Gravetide, providing steady card flow and recursion. Opponents face simultaneous pressure from life-draining rad counters, library erosion, and massive combat swings, backed by asymmetric board control in Wave Goodbye and specialized protection like Ripples of Potential and Mutational Advantage. The deck also packs an instant-kill backup via Bloodchief Ascension and Mindcrank.

Decklist (100 cards)

  • 1 Altar of the Brood
  • 1 An Offer You Can't Refuse
  • 1 Arcane Signet
  • 1 Assassin's Trophy
  • 1 Basking Broodscale
  • 1 Beast Within
  • 1 Birds of Paradise
  • 1 Bloodchief Ascension
  • 1 Bojuka Bog
  • 1 Branching Evolution
  • 1 Breeding Pool
  • 1 Bridgeworks Battle // Tanglespan Bridgeworks
  • 1 Cankerbloom
  • 1 Collective Resistance
  • 1 Command Tower
  • 1 Darkwater Catacombs
  • 1 Deathcap Glade
  • 1 Deathrite Shaman
  • 1 Deepmuck Desperado
  • 1 Dreamroot Cascade
  • 1 Drown in the Loch
  • 1 Evolution Witness
  • 1 Evolving Wilds
  • 1 Fabled Passage
  • 1 Farseek
  • 1 Fathom Mage
  • 1 Fetid Gargantua
  • 1 Flitterwing Nuisance
  • 3 Forest
  • 1 Glowing One
  • 1 Gyre Sage
  • 1 Hardened Scales
  • 1 Hedge Maze
  • 1 Hedge Shredder
  • 1 Hedron Crab
  • 1 Herd Baloth
  • 1 Herd Heirloom
  • 1 Hinterland Harbor
  • 1 Icetill Explorer
  • 1 Incubation Druid
  • 1 Inspiring Call
  • 1 Irma, Part-Time Mutant
  • 3 Island
  • 1 Kami of Whispered Hopes
  • 1 Kodama of the West Tree
  • 1 Memory Erosion
  • 1 Mesmeric Orb
  • 1 Mindcrank
  • 1 Mossborn Hydra
  • 1 Muldrotha, the Gravetide
  • 1 Mutational Advantage
  • 1 Nature's Lore
  • 1 Necroblossom Snarl
  • 1 Nuclear Fallout
  • 1 O'aka, Traveling Merchant
  • 1 Opulent Palace
  • 1 Overflowing Basin
  • 1 Overgrown Tomb
  • 1 Pollywog Prodigy
  • 1 Psychic Corrosion
  • 1 Raul, Trouble Shooter
  • 1 Ray Fillet, Wave Warrior
  • 1 Rejuvenating Springs
  • 1 Repulsive Mutation
  • 1 Retribution of the Ancients
  • 1 Revitalizing Repast // Old-Growth Grove
  • 1 Ripples of Potential
  • 1 Ruin Crab
  • 1 Shipwreck Marsh
  • 1 Simic Ascendancy
  • 1 Siren Stormtamer
  • 1 Six
  • 1 Sol Ring
  • 1 Sphere Grid
  • 1 Sunken Hollow
  • 1 Sunken Ruins
  • 2 Swamp
  • 1 Swiftfoot Boots
  • 1 Tato Farmer
  • 1 Terrasymbiosis
  • 1 The Mindskinner
  • 1 The Water Crystal
  • 1 The Wise Mothman
  • 1 Three Visits
  • 1 Turbulent Wilderness
  • 1 Twilight Mire
  • 1 Undead Alchemist
  • 1 Underground River
  • 1 Vexing Radgull
  • 1 Vineglimmer Snarl
  • 1 Walking Ballista
  • 1 Wave Goodbye
  • 1 Willowrush Verge
  • 1 Winding Constrictor
  • 1 Woodland Cemetery