Go Wide 9/23 by mase
Format: Commander
Commander: Zinnia, Valley's Voice
Bracket: 3
DeckCheck Threat Index: 30
Deck overview
This deck is a synergistic Jeskai go-wide token and burn strategy led by Zinnia, Valley's Voice. The game plan focuses on deploying utility creatures with offspring, allowing Zinnia to duplicate enter-the-battlefield abilities and rapidly flood the board with 1/1 tokens. These entering creatures trigger dedicated group-slug pingers like Agate Instigator, Molten Gatekeeper, and Warleader's Call, dealing substantial non-combat damage to each opponent simultaneously. Once a critical mass of bodies is established, the deck closes the game on Turn 7 through wide combat attacks supported by Arabella, Abandoned Doll, exponential power scaling via Devilish Valet, or high-power flying commander damage from Zinnia. The list also includes an infinite combat combo using Combat Celebrant and Helm of the Host. While the deck recovers well from single-target removal, its lack of counterspells leaves it reliant on proactive board development and vulnerable to exile-based sweepers.
Decklist (100 cards)
- 1 Adarkar Wastes
- 1 Aether Channeler
- 1 Aetherize
- 1 Agate Instigator
- 1 Arabella, Abandoned Doll
- 1 Arcane Signet
- 1 Azorius Signet
- 1 Battlefield Forge
- 1 Blade Splicer
- 1 Blighted Steppe
- 1 Boros Signet
- 1 Boss's Chauffeur
- 1 Cascade Bluffs
- 1 Castle Ardenvale
- 1 Cathars' Crusade
- 1 Cayth, Famed Mechanist
- 1 Clifftop Retreat
- 1 Combat Celebrant
- 1 Command Tower
- 1 Cosmogrand Zenith
- 1 Curiosity Crafter
- 1 Dalkovan Packbeasts
- 1 Devilish Valet
- 1 Dusk // Dawn
- 1 Echoing Assault
- 1 Elspeth, Sun's Champion
- 1 Fabled Passage
- 1 Ferrous Lake
- 1 Flawless Maneuver
- 1 Floodfarm Verge
- 1 Frontline Rush
- 1 Ghost Vacuum
- 1 Glacial Fortress
- 1 Gleaming Bastion
- 1 Haliya, Guided by Light
- 1 Hanged Executioner
- 1 Helm of the Host
- 1 Horn of Valhalla // Ysgard's Call
- 1 Indulge // Excess
- 4 Island
- 1 Izzet Signet
- 1 Jacked Rabbit
- 1 Junk Winder
- 1 Mechanized Ninja Cavalry
- 1 Mob Justice
- 1 Molten Gatekeeper
- 4 Mountain
- 1 Murmuration
- 1 Mystic Monastery
- 1 Path of Ancestry
- 1 Path to Exile
- 1 Perilous Landscape
- 5 Plains
- 1 Raphael, Tough Turtle
- 1 Rapid Augmenter
- 1 Rose Room Treasurer
- 1 Rowdy Research
- 1 Rugged Prairie
- 1 Seachrome Coast
- 1 Season of the Burrow
- 1 Selfless Spirit
- 1 Shocking Sharpshooter
- 1 Siege-Gang Commander
- 1 Silent Hallcreeper
- 1 Skyclave Apparition
- 1 Skycloud Expanse
- 1 Slash, Reptile Rampager
- 1 Sol Ring
- 1 Spawning Bed
- 1 Sram's Expertise
- 1 Starfield Vocalist
- 1 Starry-Eyed Skyrider
- 1 Stock Up
- 1 Storm of Souls
- 1 Sulfur Falls
- 1 Sun Titan
- 1 Sunscorched Divide
- 1 Temple of Enlightenment
- 1 Temple of Epiphany
- 1 Temple of Triumph
- 1 Thraben Charm
- 1 Visions of Glory
- 1 Warleader's Call
- 1 Waterbender Ascension
- 1 Weftstalker Ardent
- 1 Welcoming Vampire
- 1 Will of the Mardu
- 1 Windbrisk Heights
- 1 Wyrm's Crossing Patrol
- 1 Zinnia, Valley's Voice