Total War by Tmitch95
Format: Commander
Commander: Marisi, Breaker of the Coil
Bracket: 3
DeckCheck Threat Index: 38
Deck overview
This deck is a combat-control and political aggro strategy built around Marisi, Breaker of the Coil. The game plan revolves around deploying low-cost, highly evasive creatures on early turns—such as shadow, horsemanship, and unblockable threats—to guarantee combat damage connections. Once Marisi resolves on turn 4, its combat-phase silence prevents opponents from casting instant-speed spells or removal during attacks. Each unblocked hit goads defending players, forcing the entire table into mutual combat. Opponents are compelled to attack each other, depleting their life totals and throwing away key utility creatures while leaving the Marisi player completely untouched. Complementary pillowfort cards like Ghostly Prison and Crawlspace reinforce safety, while damage doublers like Gisela, Blade of Goldnight and Fiendish Duo, along with combat finishers like Beastmaster Ascension and Triumph of the Hordes, accelerate the clock. The deck rapidly closes the game on turn 7 against the battered survivors.
Decklist (100 cards)
- 1 Augur il-Vec
- 1 Aurelia, the Law Above
- 1 Battle Angels of Tyr
- 1 Battlefield Forge
- 1 Beast Within
- 1 Beastmaster Ascension
- 1 Beloved Chaplain
- 1 Benefactor's Draught
- 1 Berserk
- 1 Bloom Tender
- 1 Bonders' Enclave
- 1 Bothersome Quasit
- 1 Bountiful Promenade
- 1 Brushland
- 1 Calamity's Wake
- 1 Canopy Cover
- 1 Canopy Vista
- 1 Cinder Glade
- 1 Clifftop Retreat
- 1 Command Tower
- 1 Crawlspace
- 1 Curse of Opulence
- 1 Dictate of the Twin Gods
- 1 Dowsing Dagger // Lost Vale
- 1 Dryad Sophisticate
- 1 Duelist's Heritage
- 1 Emergence Zone
- 1 Enduring Innocence
- 1 Exotic Orchard
- 1 Family's Favor
- 1 Fiendish Duo
- 1 Fight to the Death
- 2 Forest
- 1 Ghostly Prison
- 1 Gingerbrute
- 1 Gisela, Blade of Goldnight
- 1 Giver of Runes
- 1 Glaring Spotlight
- 1 Goldlust Triad
- 1 Great Train Heist
- 1 Grenzo, Havoc Raiser
- 1 Heroic Intervention
- 1 Hunter's Insight
- 1 Invasion Plans
- 1 Jungle Shrine
- 1 Karplusan Forest
- 1 Keen Sense
- 1 Kessig Wolf Run
- 1 Lightning, Army of One
- 1 Marisi, Breaker of the Coil
- 1 Maximum Carnage
- 1 Mob Rule
- 1 Mother of Runes
- 6 Mountain
- 1 Naya Charm
- 1 Ohran Frostfang
- 1 One with Nature
- 1 Overgrown Farmland
- 1 Phoenix Chick
- 3 Plains
- 1 Professional Face-Breaker
- 1 Puppet Master, String Puller
- 1 Return of the Wildspeaker
- 1 Rockfall Vale
- 1 Rogue's Passage
- 1 Rootbound Crag
- 1 Sacred Foundry
- 1 Savage Beating
- 1 Selfless Spirit
- 1 Skrelv, Defector Mite
- 1 Snake Umbra
- 1 Soltari Foot Soldier
- 1 Soltari Visionary
- 1 Spectator Seating
- 1 Spire Garden
- 1 Split Up
- 1 Stomping Ground
- 1 Sundown Pass
- 1 Sunpetal Grove
- 1 Swiftfoot Boots
- 1 Take the Bait
- 1 Talon Gates of Madara
- 1 Temple Garden
- 1 The Sound of Drums
- 1 Tin Street Dodger
- 1 Toski, Bearer of Secrets
- 1 Triumph of the Hordes
- 1 Vengeful Ancestor
- 1 War Cadence
- 1 Welcoming Vampire
- 1 Winding Canyons
- 1 Yellow Scarves Cavalry