Circle of Protection for the win by Nags187

Format: Commander

Commander: Zur the Enchanter

Bracket: 3

DeckCheck Threat Index: 45

Deck overview

This deck is a classic Esper prison and pillowfort control list commanded by Zur the Enchanter. The primary strategy focuses on deploying Zur on Turn 3 or 4, then declaring an attack on Turn 5 to tutor high-impact enchantments with mana value 3 or less directly to the battlefield. The engine deploys Necropotence to generate massive card advantage, followed by Solitary Confinement to create a protective barrier that grants shroud and prevents all incoming damage. Zur also tutors defensive tools such as Diplomatic Immunity, Vanishing, Aura of Silence, and Kismet to disrupt opponents and protect the board. The deck closes out games via slow attrition, using Zur to fetch Blanket of Night to turn all lands into Swamps, then deploying Karma or Stern Judge to burn opponents during their upkeeps while surviving through damage prevention.

Decklist (100 cards)

  • 1 Adarkar Wastes
  • 1 Animate Dead
  • 1 Arcane Denial
  • 1 Arcane Signet
  • 1 Aura of Silence
  • 1 Bad River
  • 1 Black Vise
  • 1 Blanket of Night
  • 1 Bojuka Bog
  • 1 Brainstorm
  • 1 Buried Alive
  • 1 Careful Study
  • 1 Caves of Koilos
  • 1 Charcoal Diamond
  • 1 Circle of Protection: Black
  • 1 Circle of Protection: Red
  • 1 Circle of Protection: White
  • 1 Command Tower
  • 1 Control Magic
  • 1 Counterspell
  • 1 Dance of the Dead
  • 1 Dark Ritual
  • 1 Diabolic Tutor
  • 1 Diplomatic Immunity
  • 1 Disenchant
  • 1 Eight-and-a-Half-Tails
  • 1 Energy Field
  • 1 Entomb
  • 1 Fact or Fiction
  • 1 Fellwar Stone
  • 1 Flood Plain
  • 1 Frantic Search
  • 1 Gemstone Mine
  • 1 Greed
  • 1 Hypnotic Specter
  • 1 Insidious Dreams
  • 5 Island
  • 1 Karma
  • 1 Kismet
  • 1 Lethal Vapors
  • 1 Lim-Dûl's Vault
  • 1 Man-o'-War
  • 1 Marble Diamond
  • 1 Mind Stone
  • 1 Mother of Runes
  • 1 Mystic Remora
  • 1 Necromancy
  • 1 Necropotence
  • 1 Nevinyrral's Disk
  • 1 Pestilence
  • 1 Phyrexian Arena
  • 10 Plains
  • 1 Planar Collapse
  • 1 Propaganda
  • 1 Reanimate
  • 1 Reflecting Pool
  • 1 Reliquary Tower
  • 1 Royal Assassin
  • 1 Seal of Cleansing
  • 1 Seal of Removal
  • 1 Sky Diamond
  • 1 Sol Ring
  • 1 Solitary Confinement
  • 1 Standstill
  • 1 Stern Judge
  • 1 Story Circle
  • 1 Strip Mine
  • 8 Swamp
  • 1 Swords to Plowshares
  • 1 Talisman of Dominance
  • 1 Talisman of Progress
  • 1 Tarnished Citadel
  • 1 Terror
  • 1 Thawing Glaciers
  • 1 Underground River
  • 1 Unsummon
  • 1 Vanishing
  • 1 Wrath of God
  • 1 Zur the Enchanter
  • 1 Zuran Orb