Go-Shintai Yourself by Rowdy_Runaround
Format: Commander
Commander: Go-Shintai of Life's Origin
Bracket: 3
DeckCheck Threat Index: 44
Deck overview
This deck is a 5-color Enchantress build centered around Go-Shintai of Life's Origin and the Shrine archetype. The early game focuses on deploying 1-2 CMC ramp spells like Wild Growth and Sanctum Weaver, coupled with premier card-draw engines like Sythis, Harvest's Hand and Argothian Enchantress. As the board develops, the deck chains Shrines together to generate token armies, burn life totals, and rapidly thin the library. The critical turning point occurs around Turn 5 with the resolution of Sanctum of All or Hallowed Haunting, which creates an overwhelming board presence that finishes the game on Turn 6 through doubled Shrine triggers and massive evasive creature swings. While the deck possesses resilient graveyard recovery via its commander and Replenish, its primary vulnerabilities stem from a lack of instant-speed stack interaction and susceptibility to mass enchantment exile effects.
Decklist (100 cards)
- 1 Anikthea, Hand of Erebos
- 1 Argothian Enchantress
- 1 Arid Mesa
- 1 Awaken the Honored Dead
- 1 Badlands
- 1 Bayou
- 1 Binding the Old Gods
- 1 Bloodstained Mire
- 1 Burgeoning
- 1 Cacophony Unleashed
- 1 Calix, Guided by Fate
- 1 Carpet of Flowers
- 1 Command Tower
- 1 Composer of Spring
- 1 Court of Vantress
- 1 Crescent Island Temple
- 1 Destiny Spinner
- 1 Doomwake Giant
- 1 Dryad of the Ilysian Grove
- 1 Eidolon of Blossoms
- 1 Elspeth Conquers Death
- 1 Enigmatic Incarnation
- 1 Entity Tracker
- 1 Estrid's Invocation
- 1 Exotic Orchard
- 1 Flooded Strand
- 1 Glasswing Grace // Age-Graced Chapel
- 1 Gloomshrieker
- 1 Go-Shintai of Ancient Wars
- 1 Go-Shintai of Life's Origin
- 1 Go-Shintai of Lost Wisdom
- 1 Go-Shintai of Shared Purpose
- 1 Hall of Heliod's Generosity
- 1 Hallowed Haunting
- 1 Hei Bai, Forest Guardian
- 1 Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
- 1 Honden of Infinite Rage
- 1 Horizon of Progress
- 1 Indatha Triome
- 1 Inquisitive Glimmer
- 1 Invasion of Theros // Ephara, Ever-Sheltering
- 1 Ishgard, the Holy See // Faith & Grief
- 1 Jetmir's Garden
- 1 Jukai Naturalist
- 1 Kestia, the Cultivator
- 1 Kyoshi Island Plaza
- 1 Marsh Flats
- 1 Minimus Containment
- 1 Misty Rainforest
- 1 Moonlit Meditation
- 1 Northern Air Temple
- 1 Nowhere to Run
- 1 Omenpath Journey
- 1 Ondu Spiritdancer
- 1 Plateau
- 1 Polluted Delta
- 1 Replenish
- 1 Rhystic Study
- 1 Sanctum Weaver
- 1 Sanctum of All
- 1 Sanctum of Calm Waters
- 1 Sanctum of Fruitful Harvest
- 1 Sanctum of Stone Fangs
- 1 Savannah
- 1 Scalding Tarn
- 1 Scrubland
- 1 Serra's Sanctum
- 1 Setessan Champion
- 1 Smothering Tithe
- 1 Soaring Lightbringer
- 1 Sol Ring
- 1 Southern Air Temple
- 1 Spara's Headquarters
- 1 Sterling Grove
- 1 Strength of the Harvest // Haven of the Harvest
- 1 Summon: Bahamut
- 1 Summon: Good King Mog XII
- 1 Summon: Primal Odin
- 1 Summon: Yojimbo
- 1 Sythis, Harvest's Hand
- 1 Taiga
- 1 Temple of the False God
- 1 Terra, Magical Adept // Esper Terra
- 1 The Master of Keys
- 1 The Rise of Sozin // Fire Lord Sozin
- 1 The Spirit Oasis
- 1 Tropical Island
- 1 Tundra
- 1 Underground Sea
- 1 Urborg, Tomb of Yawgmoth
- 1 Utopia Sprawl
- 1 Verdant Catacombs
- 1 Volcanic Island
- 1 Weaver of Harmony
- 1 Wild Growth
- 1 Windswept Heath
- 1 Wooded Foothills
- 1 Yavimaya, Cradle of Growth
- 1 Zagoth Triome
- 1 Ziatora's Proving Ground