I Woulda Stabbed Kefka too by Calerord1

Format: Commander

Commander: Celes, Rune Knight

Bracket: 3

DeckCheck Threat Index: 32

Deck overview

This deck is a Mardu graveyard reanimator strategy built around Celes, Rune Knight. The primary game plan focuses on filling the graveyard with high-impact creature threats using cycling, self-mill, and Celes's enter-the-battlefield filtering ability. Once key threats such as Terror of Mount Velus, Flayer of the Hatebound, and Sepulchral Primordial reach the graveyard, cheap reanimation spells like Reanimate and Stitch Together bring them directly onto the battlefield. Each creature entering from the graveyard triggers Celes, placing +1/+1 counters across your entire board to rapidly grow your attacking force. The deck features strong redundancy across reanimation enablers and versatile removal spells like Bedevil and Ruinous Ultimatum. It operates at a focused casual power level, creating a must-answer combat clock around Turn 5 and closing out games through consecutive combat steps and entry-trigger burn.

Decklist (100 cards)

  • 1 Against All Odds
  • 1 Angel of the Ruins
  • 1 Arcane Signet
  • 1 Banon, the Returners' Leader
  • 1 Battlefield Forge
  • 1 Bedevil
  • 1 Black Sun's Twilight
  • 1 Blackcleave Cliffs
  • 1 Cacophony Scamp
  • 1 Capricious Hellraiser
  • 1 Celes, Rune Knight
  • 1 Clifftop Retreat
  • 1 Combustible Gearhulk
  • 1 Command Tower
  • 1 Commander's Sphere
  • 1 Crackling Doom
  • 1 Cyan, Vengeful Samurai
  • 1 Desolate Mire
  • 1 Dragonskull Summit
  • 1 Drown in Ichor
  • 1 Edgar, Master Machinist
  • 1 Evolving Wilds
  • 1 Fetid Heath
  • 1 Flayer of the Hatebound
  • 1 Foreboding Ruins
  • 1 Furycalm Snarl
  • 1 Gau, Feral Youth
  • 1 General Leo Cristophe
  • 1 Geothermal Bog
  • 1 Gogo, Mysterious Mime
  • 1 Graven Cairns
  • 1 Gulping Scraptrap
  • 1 High Market
  • 1 Isolated Chapel
  • 1 Kefka, Dancing Mad
  • 1 Key to the City
  • 1 Laughing Mad
  • 1 Legion Leadership // Legion Stronghold
  • 1 Legions to Ashes
  • 1 Locke, Treasure Hunter
  • 1 Lurrus of the Dream-Den
  • 1 Millikin
  • 1 Mind Stone
  • 1 Mortify
  • 4 Mountain
  • 1 Nomad Outpost
  • 1 Ossification
  • 1 Phyrexian Arena
  • 1 Phyrexian Delver
  • 3 Plains
  • 1 Reanimate
  • 1 Rejoin the Fight
  • 1 Rise of the Dark Realms
  • 1 Rogue's Passage
  • 1 Rugged Prairie
  • 1 Ruin Grinder
  • 1 Ruinous Ultimatum
  • 1 Sabin, Master Monk
  • 1 Sacred Peaks
  • 1 Scoured Barrens
  • 1 Sepulchral Primordial
  • 1 Shadowblood Ridge
  • 1 Shineshadow Snarl
  • 1 Siegfried, Famed Swordsman
  • 1 Smoldering Marsh
  • 1 Snort
  • 1 Sol Ring
  • 1 Stitch Together
  • 1 Stitcher's Supplier
  • 1 Sulfurous Springs
  • 1 Summon: Esper Valigarmanda
  • 1 Sun Titan
  • 1 Sunlit Marsh
  • 1 Sunscorched Divide
  • 4 Swamp
  • 1 Swiftfoot Boots
  • 1 Sword of Once and Future
  • 1 Talisman of Conviction
  • 1 Talisman of Indulgence
  • 1 Terra, Herald of Hope
  • 1 Terramorphic Expanse
  • 1 Terror of Mount Velus
  • 1 Terror of Towashi
  • 1 The Mycosynth Gardens
  • 1 The Warring Triad
  • 1 Undying Malice
  • 1 Unseal the Necropolis
  • 1 Urabrask's Forge
  • 1 Vat Emergence
  • 1 Vat of Rebirth
  • 1 Volt Charge
  • 1 Whisper of the Dross