New Untitled Deck by user6260939
Format: Commander
Commander: The Council of Four
Bracket: 3
Deck overview
The Council of Four deck is a blue-white value engine built around the commander's triggered draws and Knight tokens. The primary plan is to play group-draw enchantments and creatures, then turn every 'second draw' and 'second spell' into cards, treasures, and bodies. The commander is both a draw engine and a token producer, serving as the energy source for the whole deck. Because token beatdown alone is slow, the main alternate win is Twenty-Toed Toad, which can end the game once the hand reaches twenty cards. Secondary paths include token armies bolstered by Anointed Procession and Mondrak, plus defensive layers such as Propaganda and Solitary Confinement.
Decklist (100 cards)
- 1 Adarkar Wastes
- 1 Alandra, Sky Dreamer
- 1 An Offer You Can't Refuse
- 1 Anointed Procession
- 1 Arcane Signet
- 1 Archaeomancer's Map
- 1 Austere Command
- 1 Azorius Signet
- 1 Bloodthirsty Blade
- 1 Chasm Skulker
- 1 Clarion Spirit
- 1 Command Tower
- 1 Counterspell
- 1 Court of Grace
- 1 Curiosity Crafter
- 1 Decanter of Endless Water
- 1 Demolition Field
- 1 Desert of the Mindful
- 1 Desert of the True
- 1 Deserted Beach
- 1 Detective of the Month
- 1 Dictate of Kruphix
- 1 Dion, Bahamut's Dominant // Bahamut, Warden of Light
- 1 Dovin's Veto
- 1 Ethereal Investigator
- 1 Expel the Interlopers
- 1 Faerie Mastermind
- 1 Fell the Mighty
- 1 Folio of Fancies
- 1 Forsake the Worldly
- 1 Generous Gift
- 1 Glacial Fortress
- 1 Gleaming Splendor
- 1 Hallowed Fountain
- 2 Harmonized Trio // Brainstorm
- 1 Homunculus Horde
- 1 Howling Mine
- 1 Irrigated Farmland
- 10 Island
- 1 Kami of the Crescent Moon
- 1 Knight of the White Orchid
- 1 Kwain, Itinerant Meddler
- 1 Lightning Greaves
- 1 Lonely Sandbar
- 1 Loran of the Third Path
- 1 Loyal Warhound
- 1 Minn, Wily Illusionist
- 1 Misleading Signpost
- 1 Mister Fantastic, Reed Richards
- 1 Mistrise Village
- 1 Mondrak, Glory Dominus
- 1 Monologue Tax
- 1 Negate
- 1 Opt
- 1 Palace Jailer
- 1 Parting Gust
- 10 Plains
- 1 Port Town
- 1 Prince Imrahil the Fair
- 1 Propaganda
- 1 Reliquary Tower
- 1 Sand Scout
- 1 Scavenger Grounds
- 1 Secluded Steppe
- 1 Sejiri Shelter // Sejiri Glacier
- 1 Sink into Stupor // Soporific Springs
- 1 Smuggler's Share
- 1 Sol Ring
- 1 Solitary Confinement
- 1 Spectacular Tactics
- 1 Spellbook
- 1 Spirit Water Revival
- 1 Summon: Knights of Round
- 1 Summon: Yojimbo
- 1 Swan Song
- 1 Swords to Plowshares
- 1 Tempt with Bunnies
- 1 The Council of Four
- 1 Thraben Charm
- 1 Twenty-Toed Toad
- 1 Wizard Class