Hope I Gain Enough Life by sir_velo
Format: Commander
Commander: Hope Estheim
Bracket: 3
Deck overview
Hope Estheim is the engine: she turns every point of life gained during a turn into an end-step mill. The deck accelerates that conversion with lifegain doublers (Rhox Faithmender, Boon Reflection, Alhammarret's Archive, The Wind Crystal) and burst spells (Beacon of Immortality, Sphinx's Revelation). It also packs alternate win conditions in Felidar Sovereign, Aetherflux Reservoir, and a Bruvac/Maddening Cacophony mill combo. Snowballing incidental life from Soul Warden, Authority of the Consuls, and similar permanents fuels card draw through Well of Lost Dreams and Exemplar of Light. The deck wants to stay untouchable with pillowfort pieces and wipes until one burst turn outpaces all three libraries. Hope is the face and the plan; there is no hidden commander or back face.
Decklist (100 cards)
- 1 Absorb
- 1 Adarkar Wastes
- 1 Adventurer's Inn
- 1 Aerith Gainsborough
- 1 Aetherflux Reservoir
- 1 Alhammarret's Archive
- 1 An Offer You Can't Refuse
- 1 Angel of Vitality
- 1 Arcane Signet
- 1 Authority of the Consuls
- 1 Azorius Signet
- 1 Beacon of Immortality
- 1 Blind Obedience
- 1 Boon Reflection
- 1 Bruvac the Grandiloquent
- 1 Cleric Class
- 1 Command Tower
- 1 Congregate
- 1 Counterspell
- 1 Cyclonic Rift
- 1 Daxos, Blessed by the Sun
- 1 Delney, Streetwise Lookout
- 1 Deserted Beach
- 1 Drogskol Reaver
- 1 Exemplar of Light
- 1 Felidar Sovereign
- 1 Floodfarm Verge
- 1 Fractured Sanity
- 1 Fumigate
- 1 Ghostly Prison
- 1 Gold-Forged Thopteryx
- 1 Haliya, Guided by Light
- 1 Hallowed Fountain
- 1 Heliod's Intervention
- 1 Heliod, Sun-Crowned
- 1 Hope Estheim
- 8 Island
- 1 Jidoor, Aristocratic Capital // Overture
- 1 Kabira Crossroads
- 1 Kwain, Itinerant Meddler
- 1 Leyline of Hope
- 1 Lightning Greaves
- 1 Maddening Cacophony
- 1 Mangara, the Diplomat
- 1 Path to Exile
- 15 Plains
- 1 Port Town
- 1 Prairie Stream
- 1 Pristine Talisman
- 1 Propaganda
- 1 Radiant Fountain
- 1 Reliquary Tower
- 1 Rest in Peace
- 1 Restoration Magic
- 1 Rhox Faithmender
- 1 Riot Control
- 1 Riverchurn Monument
- 1 Rogue's Passage
- 1 Ruin Crab
- 1 Scavenger Grounds
- 1 Shadowbringers
- 1 Sol Ring
- 1 Soul Warden
- 1 Soul's Attendant
- 1 Space-Time Anomaly
- 1 Sphinx's Revelation
- 1 Supreme Verdict
- 1 Suture Priest
- 1 Swiftfoot Boots
- 1 Swords to Plowshares
- 1 Talisman of Progress
- 1 The Gaffer
- 1 The Water Crystal
- 1 The Wind Crystal
- 1 Tranquil Cove
- 1 War Report
- 1 Well of Lost Dreams
- 1 Will, Scion of Peace
- 1 Y'shtola Rhul