Ranar Exile Deck by Gorebash
Format: Commander
Commander: Ranar the Ever-Watchful
Bracket: 2
DeckCheck Threat Index: 24
Deck overview
This deck is an Azorius control and token-swarm strategy commanded by Ranar the Ever-Watchful. The primary game plan revolves around casting exile-based interaction, blink effects, and foretell spells to trigger Ranar repeatedly, generating an evasive army of 1/1 flying Spirit tokens. The deck features a dense removal suite consisting of classic 'Oblivion Ring' enchantments like Banishing Light, Oblivion Ring, and Borrowed Time, alongside premier instant-speed exile spells such as Swords to Plowshares and Path to Exile. Value engines such as Brago, King Eternal, Soulherder, and Cloudblazer allow the deck to reuse enter-the-battlefield abilities, resetting removal enchantments and drawing cards. Win conditions stem from combat damage, scaling Spirit tokens with anthems like Intangible Virtue and Favorable Winds or deploying large top-end threats like Nezahal, Primal Tide and Colossal Whale. While resilient against single-target removal thanks to blink spells, the deck operates on a slower, fair clock vulnerable to board wipes.
Decklist (100 cards)
- 1 Aerial Extortionist
- 1 Alabaster Host Intercessor
- 1 Azorius Chancery
- 1 Azorius Guildgate
- 1 Azorius Signet
- 1 Banisher Priest
- 1 Banishing Light
- 1 Banishment
- 1 Behold the Multiverse
- 1 Borrowed Time
- 1 Brago, King Eternal
- 1 Cast Out
- 1 Citizen's Arrest
- 1 Cloudblazer
- 1 Cloudgoat Ranger
- 1 Colossal Whale
- 1 Command Tower
- 1 Conclave Tribunal
- 1 Cosmic Intervention
- 1 Curse of the Swine
- 1 Drifting Meadow
- 1 Endless Sands
- 1 Ethereal Valkyrie
- 1 Evolving Wilds
- 1 Expel
- 1 Favorable Winds
- 1 Fieldmist Borderpost
- 1 Fiend Hunter
- 1 Flicker of Fate
- 1 Flickerwisp
- 1 Forsake the Worldly
- 1 Gates of Istfell
- 1 Glacial Floodplain
- 1 Hero of Bretagard
- 1 In the Trenches
- 1 Intangible Virtue
- 6 Island
- 1 Lavinia of the Tenth
- 1 Lyev Skyknight
- 1 March of Otherworldly Light
- 1 Meandering River
- 1 Mentor of the Meek
- 1 Meteor Golem
- 1 Meticulous Excavation
- 1 Midnight Clock
- 1 Mistmeadow Witch
- 1 Moorland Haunt
- 1 Myriad Landscape
- 1 Nephalia Smuggler
- 1 Nezahal, Primal Tide
- 1 Oblivion Ring
- 1 Ossification
- 1 Path to Exile
- 16 Plains
- 1 Port Town
- 1 Prayer of Binding
- 1 Prison Realm
- 1 Quarantine Field
- 1 Ranar the Ever-Watchful
- 1 Ravenform
- 1 Reconnaissance Mission
- 1 Reduce to Memory
- 1 Remote Isle
- 1 Restoration Angel
- 1 Return to Dust
- 1 Samurai of the Pale Curtain
- 1 Saw It Coming
- 1 Scrollshift
- 1 Seal from Existence
- 1 Sejiri Refuge
- 1 Soul Partition
- 1 Soulherder
- 1 Static Net
- 1 Stonebinder's Familiar
- 1 Swords to Plowshares
- 1 Tales of the Ancestors
- 1 Touch the Spirit Realm
- 1 Tranquil Cove
- 1 Vanish into Eternity
- 1 Yorion, Sky Nomad