Reaper King Tribal by James803

Format: Commander

Commander: Reaper King

Bracket: 2

DeckCheck Threat Index: 31

Deck overview

This Reaper King deck executes a Scarecrow tribal and flicker-control strategy designed to establish severe board dominance through repeated permanent destruction. The deck uses an extensive ramp package of two- and three-mana rocks and land-fetch sorceries to meet its five-color mana requirements, deploying Reaper King by Turn 5. Once the commander is on the battlefield, casting cheap Scarecrows, changelings, and blink spells like Ephemerate or Ghostly Flicker triggers multiple vindicate effects, dismantling opposing mana bases, commanders, and engines. Trigger multipliers such as Panharmonicon, Roaming Throne, and Molten Echoes accelerate this attrition into an oppressive lockout. The primary win condition culminates on Turn 8 with a kicked Rite of Replication targeting Reaper King, creating five copies that generate twenty-five simultaneous destruction triggers to completely wipe opposing boards, or by overwhelming opponents with combat damage from an evasive, anthem-buffed Scarecrow army supported by Tezzeret, Master of the Bridge.

Decklist (100 cards)

  • 1 Arcane Sanctum
  • 1 Arcane Signet
  • 1 Bloodline Pretender
  • 1 Breeding Pool
  • 1 Cascading Cataracts
  • 1 Chromatic Lantern
  • 1 Command Tower
  • 1 Commander's Sphere
  • 1 Counterspell
  • 1 Crumbling Necropolis
  • 1 Cultivate
  • 1 Double Major
  • 1 Dread Tiller
  • 1 Eerie Interlude
  • 1 Ephemerate
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Fang Skulkin
  • 1 Farmstead Gleaner
  • 1 Farseek
  • 1 Fellwar Stone
  • 1 Field Creeper
  • 3 Forest
  • 1 Frontier Bivouac
  • 1 Ghostly Flicker
  • 1 Heap Doll
  • 1 Herald's Horn
  • 1 Irregular Cohort
  • 4 Island
  • 1 Jawbone Skulkin
  • 1 Jungle Shrine
  • 1 Ketria Triome
  • 1 Kindred Discovery
  • 1 Kodama's Reach
  • 1 Leyline of the Guildpact
  • 1 Lightning Greaves
  • 1 Maskwood Nexus
  • 1 Molten Echoes
  • 2 Mountain
  • 1 Mystic Monastery
  • 1 Nahiri's Resolve
  • 1 Negate
  • 1 Oasis Gardener
  • 1 One with the Machine
  • 1 One-Eyed Scarecrow
  • 1 Opulent Palace
  • 1 Osseous Sticktwister
  • 1 Padeem, Consul of Innovation
  • 1 Panharmonicon
  • 1 Patchwork Banner
  • 1 Path of Ancestry
  • 1 Pili-Pala
  • 3 Plains
  • 1 Rampant Growth
  • 1 Realmwalker
  • 1 Reaper King
  • 1 Reflections of Littjara
  • 1 Reliquary Tower
  • 1 Rendmaw, Creaking Nest
  • 1 Rite of Replication
  • 1 Roaming Throne
  • 1 Scarecrone
  • 1 Scarecrow Guide
  • 1 Scaretiller
  • 1 Scorn Effigy
  • 1 Scuttlemutt
  • 1 Seaside Citadel
  • 1 Secluded Courtyard
  • 1 Shell Skulkin
  • 1 Shire Scarecrow
  • 1 Sol Ring
  • 1 Spara's Headquarters
  • 2 Swamp
  • 1 Swiftfoot Boots
  • 1 Swords to Plowshares
  • 1 Taurean Mauler
  • 1 Terramorphic Expanse
  • 1 Tezzeret, Master of the Bridge
  • 1 The Reaper, King No More
  • 1 The Swarmweaver
  • 1 The World Tree
  • 1 Three Tree City
  • 1 Unclaimed Territory
  • 1 Universal Automaton
  • 1 Urza's Incubator
  • 1 Wake the Past
  • 1 Watchwing Scarecrow
  • 1 Wickerfolk Thresher
  • 1 Wild-Field Scarecrow
  • 1 Wildfire Wickerfolk
  • 1 Wingrattle Scarecrow