Leave Me Alone by therealdhs

Format: Commander

Commander: Sythis, Harvest's Hand

Bracket: 4

DeckCheck Threat Index: 58

Deck overview

This deck is a high-power Selesnya Enchantress strategy commanded by Sythis, Harvest's Hand. The game plan revolves around deploying low-cost enchantments to draw through the deck rapidly while gaining steady life totals. It establishes an impenetrable defensive pillowfort using Sphere of Safety, Ghostly Prison, Solitary Confinement, and protective layers such as Sterling Grove and Greater Auramancy. Massive mana acceleration from Sanctum Weaver and Serra's Sanctum fuels explosive turns, leading to overwhelming win conditions. The deck can close the game through an escalating army of flying Spirit Clerics via Hallowed Haunting, animated land beats with Destiny Spinner, alternate win cards like Approach of the Second Sun and Test of Endurance, or an infinite damage loop combining Heliod, Sun-Crowned and Walking Ballista. Exceptional card flow and recursion via Replenish ensure high consistency and resilience against interaction.

Decklist (100 cards)

  • 1 Ancient Tomb
  • 1 Approach of the Second Sun
  • 1 Arcane Signet
  • 1 Archangel of Thune
  • 1 Arid Mesa
  • 1 Aura Shards
  • 1 Aura of Silence
  • 1 Authority of the Consuls
  • 1 Blind Obedience
  • 1 Bountiful Promenade
  • 1 Branchloft Pathway // Boulderloft Pathway
  • 1 Brushland
  • 1 Canopy Vista
  • 1 Case of the Locked Hothouse
  • 1 City of Brass
  • 1 Comforting Counsel
  • 1 Command Tower
  • 1 Darksteel Mutation
  • 1 Destiny Spinner
  • 1 Doctor Strange, Surgeon
  • 1 Doubling Season
  • 1 Dr. Beverly Crusher
  • 1 Eidolon of Blossoms
  • 1 Enchantress's Presence
  • 1 Enduring Vitality
  • 1 Enlightened Tutor
  • 1 Fertile Ground
  • 1 Flickering Ward
  • 1 Flooded Strand
  • 3 Forest
  • 1 Generous Gift
  • 1 Ghostly Prison
  • 1 Gleaming Splendor
  • 1 Grand Abolisher
  • 1 Grasp of Fate
  • 1 Greater Auramancy
  • 1 Hall of Heliod's Generosity
  • 1 Hallowed Haunting
  • 1 Heliod, Sun-Crowned
  • 1 Helix Pinnacle
  • 1 Herald of the Pantheon
  • 1 Heroic Intervention
  • 1 Hushwood Verge
  • 1 Idyllic Tutor
  • 1 Jukai Naturalist
  • 1 Kenrith's Transformation
  • 1 Kor Haven
  • 1 Kwia Vigorbloom
  • 1 Luminarch Ascension
  • 1 Marsh Flats
  • 1 Mirari's Wake
  • 1 Ondu Spiritdancer
  • 1 Parallel Lives
  • 1 Pariah
  • 1 Pia, Aether Ascetic
  • 3 Plains
  • 1 Privileged Position
  • 1 Reflecting Pool
  • 1 Reliquary Tower
  • 1 Replenish
  • 1 Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence
  • 1 Sanctum Weaver
  • 1 Savannah
  • 1 Seedborn Muse
  • 1 Serra's Sanctum
  • 1 Sheltered by Ghosts
  • 1 Silence
  • 1 Smothering Tithe
  • 1 Sol Ring
  • 1 Solitary Confinement
  • 1 Song of the Dryads
  • 1 Soul Warden
  • 1 Soul's Attendant
  • 1 Sphere of Safety
  • 1 Starfield of Nyx
  • 1 Sterling Grove
  • 1 Sungrass Prairie
  • 1 Sunpetal Grove
  • 1 Super Villain Lockup
  • 1 Swords to Plowshares
  • 1 Sythis, Harvest's Hand
  • 1 Teferi's Protection
  • 1 Temple Garden
  • 1 Test of Endurance
  • 1 The Millennium Calendar
  • 1 Thought Vessel
  • 1 True Conviction
  • 1 Urza's Saga
  • 1 Utopia Sprawl
  • 1 Valgavoth's Lair
  • 1 Vedalken Orrery
  • 1 Walking Ballista
  • 1 Wild Growth
  • 1 Windswept Heath
  • 1 Wooded Bastion
  • 1 Yavimaya, Cradle of Growth