Kenrith Group V2 by FaustsAccord

Format: Commander

Commander: Kenrith, the Returned King

Bracket: 4

Deck overview

Kenrith, the Returned King heads a five-color deck built around activated abilities and infinite-mana combo lines. Early turns develop a fetch-shock manabase, then Kenrith provides card flow and recursion while cost reducers like Training Grounds and Biomancer's Familiar make his abilities cheap. The deck wins by assembling an untap/blink engine-Faeburrow Elder or Bloom Tender with Emiel the Blessed or Eldrazi Displacer-or the token loop of Midnight Guard with Presence of Gond, then converting the mana into haste, pumping, and a lethal attack. Pillow-fort taxes, flicker protection, and mass removal keep the table in check while the combo assembles.

Decklist (100 cards)

  • 1 Agatha of the Vile Cauldron
  • 1 Arcane Denial
  • 1 Arcane Signet
  • 1 Archaeomancer
  • 1 Arid Mesa
  • 1 Austere Command
  • 1 Beast Within
  • 1 Biomancer's Familiar
  • 1 Birds of Paradise
  • 1 Blood Crypt
  • 1 Bloodstained Mire
  • 1 Bloom Tender
  • 1 Breeding Pool
  • 1 Chord of Calling
  • 1 Chromatic Orrery
  • 1 Clever Concealment
  • 1 Collective Restraint
  • 1 Command Tower
  • 1 Coveted Jewel
  • 1 Círdan the Shipwright
  • 1 Derevi, Empyrial Tactician
  • 1 Dovin's Veto
  • 1 Eldrazi Displacer
  • 1 Eldritch Evolution
  • 1 Emiel the Blessed
  • 1 Exotic Orchard
  • 1 Fabricate
  • 1 Faeburrow Elder
  • 1 Farseek
  • 1 Fellwar Stone
  • 1 Finale of Devastation
  • 1 Flawless Maneuver
  • 1 Flooded Strand
  • 3 Forest
  • 1 Generous Gift
  • 1 Ghostly Flicker
  • 1 Ghostly Prison
  • 1 Gleaming Splendor
  • 1 Godless Shrine
  • 1 Gwafa Hazid, Profiteer
  • 1 Hallowed Fountain
  • 3 Island
  • 1 Kenrith, the Returned King
  • 1 Kynaios and Tiro of Meletis
  • 1 Marsh Flats
  • 1 Master of Ceremonies
  • 1 Midnight Guard
  • 1 Misty Rainforest
  • 3 Mountain
  • 1 Myr Battlesphere
  • 1 Nature's Lore
  • 1 Nils, Discipline Enforcer
  • 1 Nim Deathmantle
  • 1 Overgrown Tomb
  • 1 Palinchron
  • 1 Path to Exile
  • 1 Peregrine Drake
  • 1 Phyrexian Altar
  • 3 Plains
  • 1 Polluted Delta
  • 1 Prairie Stream
  • 1 Presence of Gond
  • 1 Promise of Loyalty
  • 1 Propaganda
  • 1 Sacred Foundry
  • 1 Sakura-Tribe Elder
  • 1 Scalding Tarn
  • 1 Selvala, Explorer Returned
  • 1 Settle the Wreckage
  • 1 Sol Ring
  • 1 Spore Frog
  • 1 Steam Vents
  • 1 Stomping Ground
  • 3 Swamp
  • 1 Swan Song
  • 1 Swords to Plowshares
  • 1 Temple Garden
  • 1 Tempt with Discovery
  • 1 The Council of Four
  • 1 The Second Doctor
  • 1 Thornbite Staff
  • 1 Three Visits
  • 1 Tidal Barracuda
  • 1 Training Grounds
  • 1 Verdant Catacombs
  • 1 Watery Grave
  • 1 Windborn Muse
  • 1 Windswept Heath
  • 1 Wooded Foothills
  • 1 Zirda, the Dawnwaker