Kenrith Group V2 by FaustsAccord
Format: Commander
Commander: Kenrith, the Returned King
Bracket: 4
Deck overview
Kenrith, the Returned King heads a five-color deck built around activated abilities and infinite-mana combo lines. Early turns develop a fetch-shock manabase, then Kenrith provides card flow and recursion while cost reducers like Training Grounds and Biomancer's Familiar make his abilities cheap. The deck wins by assembling an untap/blink engine-Faeburrow Elder or Bloom Tender with Emiel the Blessed or Eldrazi Displacer-or the token loop of Midnight Guard with Presence of Gond, then converting the mana into haste, pumping, and a lethal attack. Pillow-fort taxes, flicker protection, and mass removal keep the table in check while the combo assembles.
Decklist (100 cards)
- 1 Agatha of the Vile Cauldron
- 1 Arcane Denial
- 1 Arcane Signet
- 1 Archaeomancer
- 1 Arid Mesa
- 1 Austere Command
- 1 Beast Within
- 1 Biomancer's Familiar
- 1 Birds of Paradise
- 1 Blood Crypt
- 1 Bloodstained Mire
- 1 Bloom Tender
- 1 Breeding Pool
- 1 Chord of Calling
- 1 Chromatic Orrery
- 1 Clever Concealment
- 1 Collective Restraint
- 1 Command Tower
- 1 Coveted Jewel
- 1 Círdan the Shipwright
- 1 Derevi, Empyrial Tactician
- 1 Dovin's Veto
- 1 Eldrazi Displacer
- 1 Eldritch Evolution
- 1 Emiel the Blessed
- 1 Exotic Orchard
- 1 Fabricate
- 1 Faeburrow Elder
- 1 Farseek
- 1 Fellwar Stone
- 1 Finale of Devastation
- 1 Flawless Maneuver
- 1 Flooded Strand
- 3 Forest
- 1 Generous Gift
- 1 Ghostly Flicker
- 1 Ghostly Prison
- 1 Gleaming Splendor
- 1 Godless Shrine
- 1 Gwafa Hazid, Profiteer
- 1 Hallowed Fountain
- 3 Island
- 1 Kenrith, the Returned King
- 1 Kynaios and Tiro of Meletis
- 1 Marsh Flats
- 1 Master of Ceremonies
- 1 Midnight Guard
- 1 Misty Rainforest
- 3 Mountain
- 1 Myr Battlesphere
- 1 Nature's Lore
- 1 Nils, Discipline Enforcer
- 1 Nim Deathmantle
- 1 Overgrown Tomb
- 1 Palinchron
- 1 Path to Exile
- 1 Peregrine Drake
- 1 Phyrexian Altar
- 3 Plains
- 1 Polluted Delta
- 1 Prairie Stream
- 1 Presence of Gond
- 1 Promise of Loyalty
- 1 Propaganda
- 1 Sacred Foundry
- 1 Sakura-Tribe Elder
- 1 Scalding Tarn
- 1 Selvala, Explorer Returned
- 1 Settle the Wreckage
- 1 Sol Ring
- 1 Spore Frog
- 1 Steam Vents
- 1 Stomping Ground
- 3 Swamp
- 1 Swan Song
- 1 Swords to Plowshares
- 1 Temple Garden
- 1 Tempt with Discovery
- 1 The Council of Four
- 1 The Second Doctor
- 1 Thornbite Staff
- 1 Three Visits
- 1 Tidal Barracuda
- 1 Training Grounds
- 1 Verdant Catacombs
- 1 Watery Grave
- 1 Windborn Muse
- 1 Windswept Heath
- 1 Wooded Foothills
- 1 Zirda, the Dawnwaker