Y'shtola RULES by Howyaledouxin

Format: Commander

Commander: Y'shtola, Night's Blessed

Bracket: 3

Deck overview

This deck is an Esper control and burn strategy built around Y'shtola, Night's Blessed. The deck controls the tempo of the table with pillowfort enchantments, sweeping removal, and efficient interaction while setting up incremental drain triggers. Casting noncreature spells with mana value 3 or greater triggers Y'shtola to burn each opponent for 2 damage and gain 2 life, quickly meeting her end-step card draw threshold. In the mid to late game, the deck transitions from defensive attrition to explosive finishers. Massive turns fueled by Bolas's Citadel, Aminatou's Augury, or cost reduction from Will, Scion of Peace culminate in lethal damage through a kicked Rite of Replication or a massive Exsanguinate.

Decklist (100 cards)

  • 1 Aminatou's Augury
  • 1 Arcane Sanctum
  • 1 Arcane Signet
  • 1 Archaeomancer's Map
  • 1 Archmage Emeritus
  • 1 Authority of the Consuls
  • 1 Baleful Strix
  • 1 Bolas's Citadel
  • 1 Choked Estuary
  • 1 Circle of Power
  • 1 Cleansing Nova
  • 1 Command Tower
  • 1 Concealed Courtyard
  • 1 Curiosity
  • 1 Dark Ritual
  • 1 Darkwater Catacombs
  • 1 Decanter of Endless Water
  • 1 Demolition Field
  • 1 Desolate Mire
  • 1 Dig Through Time
  • 1 Dismember
  • 1 Drowned Catacomb
  • 1 Eerie Interference
  • 1 Emet-Selch of the Third Seat
  • 1 Emet-Selch, Unsundered // Hades, Sorcerer of Eld
  • 1 Enduring Tenacity
  • 1 Evacuation
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Exsanguinate
  • 1 Eye of Nidhogg
  • 1 Fellwar Stone
  • 1 Fetid Heath
  • 1 Final Judgment
  • 1 Flare of Fortitude
  • 1 Flooded Strand
  • 1 Frantic Search
  • 1 G'raha Tia, Scion Reborn
  • 1 Generous Gift
  • 1 Ghostly Prison
  • 1 Glacial Fortress
  • 1 Grasp of Fate
  • 1 Hallowed Fountain
  • 1 Into the Story
  • 5 Island
  • 1 Isolated Chapel
  • 1 Krile Baldesion
  • 1 Lethal Scheme
  • 1 Lingering Souls
  • 1 Lyse Hext
  • 1 Moment of Reckoning
  • 1 Oath of Kaya
  • 1 Obscura Charm
  • 1 Observed Stasis
  • 1 Papalymo Totolymo
  • 1 Path of Ancestry
  • 1 Pippin, Guard of the Citadel
  • 5 Plains
  • 1 Port Town
  • 1 Propaganda
  • 1 Ral Zarek, Guest Lecturer
  • 1 Return to Dust
  • 1 Rewind
  • 1 Rite of Replication
  • 1 Scavenger Grounds
  • 1 Shineshadow Snarl
  • 1 Singularity Rupture
  • 1 Skycloud Expanse
  • 1 Snuff Out
  • 1 Sol Ring
  • 1 Stroke of Midnight
  • 1 Sublime Epiphany
  • 1 Sunken Hollow
  • 1 Sunken Ruins
  • 1 Swamp
  • 1 Swords to Plowshares
  • 1 Syphon Mind
  • 1 Talisman of Dominance
  • 1 Talisman of Hierarchy
  • 1 Talisman of Progress
  • 1 Tataru Taru
  • 1 Teferi, Time Raveler
  • 1 Temple of the False God
  • 1 Thancred Waters
  • 1 Thought Vessel
  • 1 Torrential Gearhulk
  • 1 Transpose
  • 1 Underground River
  • 1 Vindicate
  • 1 Void Rend
  • 1 Will, Scion of Peace
  • 1 Y'shtola, Night's Blessed