V2 by Tjswilley
Format: Commander
Commander: Marina Vendrell
Bracket: 3
DeckCheck Threat Index: 38
Deck overview
This deck is a five-color Enchantress control strategy focused on the Room enchantment mechanic and led by Marina Vendrell. The early game focuses on establishing mana fixing through land ramp and mana artifacts while deploying defensive enchantments and utility Rooms. Once Marina Vendrell enters the battlefield, she generates immediate card advantage by digging for enchantments and provides a repeatable engine to unlock high-cost Room doors without paying their mana costs. The midgame locks down aggressive opponents using pillowfort taxes such as Sphere of Safety and permanent stun effects from Fear of Sleep Paralysis. The deck finishes games by fulfilling the alternate win condition on Central Elevator // Promising Stairs with eight uniquely named unlocked doors, or by overwhelming the table through combat buffs from Dollmaker's Shop // Porcelain Gallery, Zur, Eternal Schemer, and mass animation via Dance of the Manse.
Decklist (100 cards)
- 1 Abhorrent Oculus
- 1 Anguished Unmaking
- 1 Arcane Sanctum
- 1 Arcane Signet
- 1 Auramancer
- 1 Balemurk Leech
- 1 Beast Within
- 1 Canopy Vista
- 1 Central Elevator // Promising Stairs
- 1 Chromatic Lantern
- 1 Cinder Glade
- 1 Command Tower
- 1 Counterspell
- 1 Cramped Vents // Access Maze
- 1 Crawlspace
- 1 Crumbling Necropolis
- 1 Cultivate
- 1 Dance of the Manse
- 1 Dazzling Theater // Prop Room
- 1 Derelict Attic // Widow's Walk
- 1 Dollmaker's Shop // Porcelain Gallery
- 1 Dovin's Veto
- 1 Entity Tracker
- 1 Exotic Orchard
- 1 Farseek
- 1 Fear of Sleep Paralysis
- 1 Fellwar Stone
- 3 Forest
- 1 Frontier Bivouac
- 1 Funeral Room // Awakening Hall
- 1 Ghostly Keybearer
- 1 Ghostly Prison
- 1 Glassworks // Shattered Yard
- 1 Glitch Interpreter
- 1 Greenhouse // Rickety Gazebo
- 1 Haunted Mire
- 1 Hauntwoods Shrieker
- 1 Idyllic Tutor
- 3 Island
- 1 Jukai Naturalist
- 1 Jungle Shrine
- 1 Kodama's Reach
- 1 Marina Vendrell
- 1 Mesa Enchantress
- 1 Mirror Room // Fractured Realm
- 1 Moon-Blessed Cleric
- 2 Mountain
- 1 Myriad Landscape
- 1 Mystic Monastery
- 1 Nature's Lore
- 1 Nomad Outpost
- 1 Opulent Palace
- 1 Painter's Studio // Defaced Gallery
- 1 Path of Ancestry
- 4 Plains
- 1 Polluted Cistern // Dim Oubliette
- 1 Propaganda
- 1 Rampant Growth
- 1 Redress Fate
- 1 Restricted Office // Lecture Hall
- 1 Roaring Furnace // Steaming Sauna
- 1 Sandsteppe Citadel
- 1 Satyr Enchanter
- 1 Savage Lands
- 1 Seaside Citadel
- 1 Secret Arcade // Dusty Parlor
- 1 Secret Plans
- 1 Silent Hallcreeper
- 1 Smoky Lounge // Misty Salon
- 1 Sol Ring
- 1 Sphere of Safety
- 1 Starfield Mystic
- 1 Sterling Grove
- 1 Sunken Hollow
- 1 Sunlit Marsh
- 1 Surgical Suite // Hospital Room
- 3 Swamp
- 1 Swiftfoot Boots
- 1 Terramorphic Expanse
- 1 The Master of Keys
- 1 They Came from the Pipes
- 1 Twist Reality
- 1 Unholy Annex // Ritual Chamber
- 1 Valgavoth's Lair
- 1 Victor, Valgavoth's Seneschal
- 1 Walk-In Closet // Forgotten Cellar
- 1 Wayfarer's Bauble
- 1 Windborn Muse
- 1 Zimone, Mystery Unraveler
- 1 Zur, Eternal Schemer