Aang newest by turtda

Format: Commander

Commander: Avatar Aang // Aang, Master of Elements

Bracket: 3

Deck overview

This is an Aang-centric Equipment/Voltron build. The deck's game plan is to resolve Cloud, Midgard's Mercenary as early as possible, using Commander Aang's built-in "Tutor" ability to find the suite, then suit him up, untap lands with Sword of Feast and Famine, draw extra cards with Buster Sword / Sword of Hearth and Home, and double up combat phases with Konda-type extra-combat enablers (Genji's Glove). It packs a surprisingly dense stack of protection spells to assure the Cloud turn is meaningful, and can close out via massive commander damage, Avatar State as a finisher, or immense combat damage from a fully equipped Cloud with double-strike and extra combats. It is a proactive midrange-combo deck that can still win even if the commander is removed, but is far stronger when Cloud stays on the board.

Decklist (100 cards)

  • 1 Aang, Swift Savior // Aang and La, Ocean's Fury
  • 1 Aang, at the Crossroads // Aang, Destined Savior
  • 1 Abandoned Air Temple
  • 1 Agna Qel'a
  • 1 Airbender's Reversal
  • 1 Airbending Lesson
  • 1 Appa, Steadfast Guardian
  • 1 Arcane Signet
  • 1 Avatar Aang // Aang, Master of Elements
  • 1 Avatar Kyoshi, Earthbender
  • 1 Avatar's Wrath
  • 1 Badgermole Cub
  • 1 Bender's Waterskin
  • 1 Bitter Work
  • 1 Blasphemous Edict
  • 1 Blind Obedience
  • 1 Blood Crypt
  • 1 Bloodthirsty Conqueror
  • 1 Breeding Pool
  • 1 Bumi, Unleashed
  • 1 Buster Sword
  • 1 Chromatic Lantern
  • 1 Command Tower
  • 1 Counterspell
  • 1 Craterhoof Behemoth
  • 1 Crawlspace
  • 1 Dark Fortress
  • 1 Deadly Rollick
  • 1 Deflecting Swat
  • 1 Dovin's Veto
  • 1 Dragonskull Summit
  • 1 Dreadbore
  • 1 Earthbender Ascension
  • 1 Ember Island Production
  • 1 Enter the Avatar State
  • 1 Farseek
  • 1 Fire Nation Palace
  • 3 Forest
  • 1 Gamble
  • 1 Gathering Place
  • 1 Godless Shrine
  • 1 Gwenom, Remorseless
  • 1 Hallowed Fountain
  • 1 Hama, the Bloodbender
  • 1 Haru, Hidden Talent
  • 1 Herd Heirloom
  • 1 Heroic Intervention
  • 1 Improvisation Capstone
  • 4 Island
  • 1 Jodah, Archmage Eternal
  • 1 Katara, the Fearless
  • 1 Koma, Cosmos Serpent
  • 1 Mana Sculpt
  • 1 Moonmist
  • 3 Mountain
  • 1 Mystical Tutor
  • 1 Nibelheim Aflame
  • 1 Niv-Mizzet, Parun
  • 1 Overgrown Tomb
  • 1 Overmaster
  • 2 Plains
  • 1 Redirect Lightning
  • 1 Refute
  • 1 Rhythm of the Wild
  • 1 Sacred Foundry
  • 1 Secret Tunnel
  • 1 Shared Roots
  • 1 Show and Tell
  • 1 Snap
  • 1 Sokka, Tenacious Tactician
  • 1 Sol Ring
  • 1 Spectator Seating
  • 1 Spider-Woman, Stunning Savior
  • 1 Starting Town
  • 1 Steam Vents
  • 1 Summon: Bahamut
  • 1 Superior Spider-Man
  • 1 Swamp
  • 1 Swiftfoot Boots
  • 1 Swords to Plowshares
  • 1 Take Up the Shield
  • 1 Tangle
  • 1 Temple Garden
  • 1 The Earth King
  • 1 The Last Agni Kai
  • 1 The Rise of Sozin // Fire Lord Sozin
  • 1 The Unagi of Kyoshi Island
  • 1 Thought Vessel
  • 1 Toph, the First Metalbender
  • 1 Training Compound
  • 1 Voice of Victory
  • 1 Watery Grave