Nine-Fingers Keene by nervoustaurus

Format: Commander

Commander: Nine-Fingers Keene

Bracket: 3

DeckCheck Threat Index: 37

Deck overview

This Nine-Fingers Keene deck is a dedicated Sultai Gates and Landfall strategy designed to win primarily through Maze's End or overwhelming combat damage. The early game focuses on deploying cheap ramp, mana fixing, and evasion enablers to help Keene safely connect in combat. Each combat hit digs nine cards deep to put a Gate directly onto the battlefield, accelerating the land count toward the nine-Gate threshold where Keene provides massive card draw. Mid-game turns leverage multi-land search spells like Circuitous Route, Hour of Promise, and Reshape the Earth alongside utility lands like Baldur's Gate and Gond Gate. While the deck lacks fast combo lines, its land-centric engine provides exceptional resilience against standard board wipes. Secondary win conditions include massive landfall token swarms from Scute Swarm and Avenger of Zendikar, commander-damage one-shots via Basilisk Gate, and a large Exsanguinate fueled by Baldur's Gate.

Decklist (99 cards)

  • 1 Aether Tunnel
  • 1 Alpha Authority
  • 1 Aqueous Form
  • 1 Arcane Signet
  • 1 Archdruid's Charm
  • 1 Avenger of Zendikar
  • 1 Azusa, Lost but Seeking
  • 1 Baldur's Gate
  • 1 Basilisk Gate
  • 1 Black Dragon Gate
  • 1 Blackblade Reforged
  • 1 Blossoming Tortoise
  • 1 Breeding Pool
  • 1 Circuitous Route
  • 1 Clifftop Lookout
  • 1 Command Tower
  • 1 Conduit of Worlds
  • 1 Copy Land
  • 1 Counterspell
  • 1 Crop Rotation
  • 1 Deathcap Glade
  • 1 Dimir Guildgate
  • 1 Dreamroot Cascade
  • 1 Dryad of the Ilysian Grove
  • 1 Elvish Rejuvenator
  • 1 Eternal Witness
  • 1 Eureka Moment
  • 1 Expedition Map
  • 1 Explore
  • 1 Explore the Underdark
  • 1 Exsanguinate
  • 1 Fireshrieker
  • 1 Foreboding Landscape
  • 4 Forest
  • 1 Gate Colossus
  • 1 Gateway Plaza
  • 1 Glaive of the Guildpact
  • 1 Golgari Guildgate
  • 1 Gond Gate
  • 1 Growth Spiral
  • 1 Guild Summit
  • 1 Heap Gate
  • 1 Heroic Intervention
  • 1 Hour of Promise
  • 1 Icetill Explorer
  • 2 Island
  • 1 Manascape Refractor
  • 1 Manor Gate
  • 1 Maze's End
  • 1 Navigation Orb
  • 1 Nine-Fingers Keene
  • 1 Ob Nixilis, the Fallen
  • 1 Omo, Queen of Vesuva
  • 1 Open the Gates
  • 1 Opulent Palace
  • 1 Oracle of Mul Daya
  • 1 Overgrown Tomb
  • 1 Planar Nexus
  • 1 Plaza of Harmony
  • 1 Putrefy
  • 1 Rampaging Baloths
  • 1 Ramunap Excavator
  • 1 Reshape the Earth
  • 1 Rogue's Passage
  • 1 Sage of the Maze
  • 1 Satyr Wayfinder
  • 1 Scute Swarm
  • 1 Sea Gate
  • 1 Simic Guildgate
  • 1 Sol Ring
  • 1 Spelunking
  • 2 Swamp
  • 1 Swan Song
  • 1 Swiftfoot Boots
  • 1 Sylvan Scrying
  • 1 Talon Gates of Madara
  • 1 Tatyova, Benthic Druid
  • 1 Tempt with Discovery
  • 1 The Black Gate
  • 1 Thespian's Stage
  • 1 Thran Portal
  • 1 Thranduil, Sindarin Liege // Silvan Rally
  • 1 Through the Forest Gate
  • 1 Tiller Engine
  • 1 Ulvenwald Hydra
  • 1 Urban Evolution
  • 1 Uro, Titan of Nature's Wrath
  • 1 Urza's Cave
  • 1 Vesuva
  • 1 Vivien Reid
  • 1 Watery Grave
  • 1 Whispersilk Cloak
  • 1 Wrenn and Seven
  • 1 Zagoth Triome