Myrkul's Posse by MyrRecycler
Format: Commander
Commander: Myrkul, Lord of Bones
Bracket: 3
Deck overview
This deck runs two parallel creature engines. Twenty-four Shadowborn Apostles sacrifice six at a time to put Demons like Rune-Scarred Demon directly into play, while twelve copies of Slime Against Humanity create a growing army of Oozes that get larger with each copy in your graveyard and exile. Myrkul, Lord of Bones is a value engine, not the main plan: when your nontoken creatures die you can exile them to create enchantment copies. Secondary wins come from drain effects and Liliana's Contract. Myrkul's front face is the build; you want the 7/5 body that rewards death, not a stax piece.
Decklist (100 cards)
- 1 Altar of Dementia
- 1 Arctic Treeline
- 1 Barrenton Medic
- 1 Blood Artist
- 1 Boseiju, Who Endures
- 1 Carrion Feeder
- 1 Cultivate
- 1 Deadly Dispute
- 1 Deathcap Glade
- 1 Demonic Counsel
- 1 Desecrated Tomb
- 1 Doubling Season
- 1 Emeritus of Woe // Demonic Tutor
- 1 Escape Tunnel
- 1 Evolving Wilds
- 1 Exsanguinate
- 1 Farseek
- 2 Forest
- 1 Golgari Signet
- 1 Haunted Mire
- 1 Jaheira, Friend of the Forest
- 1 Kodama's Reach
- 1 Liliana's Contract
- 1 Maskwood Nexus
- 1 Mirkwood Bats
- 1 Myrkul, Lord of Bones
- 1 Orzhov Signet
- 3 Plains
- 1 Polluted Delta
- 1 Radiant Grove
- 1 Rampant Growth
- 1 Riveteers Overlook
- 1 Rune-Scarred Demon
- 24 Shadowborn Apostle
- 12 Slime Against Humanity
- 1 Sol Ring
- 17 Swamp
- 1 Syr Konrad, the Grim
- 1 Talisman of Hierarchy
- 1 Talisman of Resilience
- 1 Terramorphic Expanse
- 1 Three Tree City
- 1 Twilight Mire
- 1 Tyrite Sanctum
- 1 Vampiric Tutor
- 1 Vibrant Cityscape
- 1 Worldly Tutor