Myrkul's Posse by MyrRecycler

Format: Commander

Commander: Myrkul, Lord of Bones

Bracket: 3

Deck overview

This deck runs two parallel creature engines. Twenty-four Shadowborn Apostles sacrifice six at a time to put Demons like Rune-Scarred Demon directly into play, while twelve copies of Slime Against Humanity create a growing army of Oozes that get larger with each copy in your graveyard and exile. Myrkul, Lord of Bones is a value engine, not the main plan: when your nontoken creatures die you can exile them to create enchantment copies. Secondary wins come from drain effects and Liliana's Contract. Myrkul's front face is the build; you want the 7/5 body that rewards death, not a stax piece.

Decklist (100 cards)

  • 1 Altar of Dementia
  • 1 Arctic Treeline
  • 1 Barrenton Medic
  • 1 Blood Artist
  • 1 Boseiju, Who Endures
  • 1 Carrion Feeder
  • 1 Cultivate
  • 1 Deadly Dispute
  • 1 Deathcap Glade
  • 1 Demonic Counsel
  • 1 Desecrated Tomb
  • 1 Doubling Season
  • 1 Emeritus of Woe // Demonic Tutor
  • 1 Escape Tunnel
  • 1 Evolving Wilds
  • 1 Exsanguinate
  • 1 Farseek
  • 2 Forest
  • 1 Golgari Signet
  • 1 Haunted Mire
  • 1 Jaheira, Friend of the Forest
  • 1 Kodama's Reach
  • 1 Liliana's Contract
  • 1 Maskwood Nexus
  • 1 Mirkwood Bats
  • 1 Myrkul, Lord of Bones
  • 1 Orzhov Signet
  • 3 Plains
  • 1 Polluted Delta
  • 1 Radiant Grove
  • 1 Rampant Growth
  • 1 Riveteers Overlook
  • 1 Rune-Scarred Demon
  • 24 Shadowborn Apostle
  • 12 Slime Against Humanity
  • 1 Sol Ring
  • 17 Swamp
  • 1 Syr Konrad, the Grim
  • 1 Talisman of Hierarchy
  • 1 Talisman of Resilience
  • 1 Terramorphic Expanse
  • 1 Three Tree City
  • 1 Twilight Mire
  • 1 Tyrite Sanctum
  • 1 Vampiric Tutor
  • 1 Vibrant Cityscape
  • 1 Worldly Tutor