zur? by raviolio
Format: Commander
Commander: Zur the Enchanter
Bracket: 4
Deck overview
This deck is a Zur the Enchanter-led Curse tribal control strategy. The primary game plan is to attack with Zur each combat to tutor and put a low-CMC enchantment (mostly Curses) directly onto the battlefield, then stack draining and taxing auras on opponents to slowly bleed them out while locking down their threats. The deck leans on pillow-fort pieces like Propaganda and Ghostly Prison to buy time, and mass recursion spells such as Open the Vaults and Brilliant Restoration to recover from wipes. Secondary win conditions include Overwhelming Splendor to neuter a player's creatures, Cruel Reality to force sacrifice attrition, and Daxos the Returned for resilient Spirit tokens. The deck is a slow, grindy value engine that wins through incremental life loss and board control over many turns.
Decklist (100 cards)
- 1 Accursed Witch // Infectious Curse
- 1 Aegis of the Gods
- 1 Arcane Denial
- 1 Arcane Signet
- 1 Archnemesis
- 1 As Foretold
- 1 Asinine Antics
- 1 Bitterheart Witch
- 1 Brilliant Restoration
- 1 Cloud Key
- 1 Command Tower
- 1 Concealed Courtyard
- 1 Counterspell
- 1 Cruel Reality
- 1 Curse of Conformity
- 1 Curse of Death's Hold
- 1 Curse of Disturbance
- 1 Curse of Exhaustion
- 1 Curse of Fool's Wisdom
- 1 Curse of Leeches // Leeching Lurker
- 1 Curse of Misfortunes
- 1 Curse of Silence
- 1 Curse of Surveillance
- 1 Curse of Thirst
- 1 Curse of Unbinding
- 1 Curse of Verbosity
- 1 Curse of the Cabal
- 1 Darkslick Shores
- 1 Daxos the Returned
- 1 Deserted Beach
- 1 Doom Foretold
- 1 Drowned Catacomb
- 1 Eriette of the Charmed Apple
- 1 Extravagant Replication
- 1 Faithbound Judge // Sinner's Judgment
- 1 Fetid Heath
- 1 Fountain Watch
- 1 Fraying Sanity
- 1 Ghostly Prison
- 1 Ghoulish Impetus
- 1 Glacial Fortress
- 1 Gleaming Splendor
- 1 Grievous Wound
- 1 Hall of Heliod's Generosity
- 1 Hanna, Ship's Navigator
- 1 Inquisitive Glimmer
- 1 Island
- 1 Isolated Chapel
- 1 Karmic Justice
- 1 Mesa Enchantress
- 1 Monologue Tax
- 1 Mystic Gate
- 1 Open the Armory
- 1 Open the Vaults
- 1 Overwhelming Splendor
- 1 Parasitic Impetus
- 1 Path to Exile
- 10 Plains
- 1 Plea for Guidance
- 1 Propaganda
- 1 Radiant Grace // Radiant Restraints
- 1 Resurgent Belief
- 1 Seachrome Coast
- 1 Shattered Sanctum
- 1 Shipwreck Marsh
- 1 Sol Ring
- 1 Sphere of Safety
- 1 Sram, Senior Edificer
- 1 Starfield Mystic
- 1 Sunken Ruins
- 10 Swamp
- 1 Swan Song
- 1 Swords to Plowshares
- 1 Talisman of Dominance
- 1 Tenuous Truce
- 1 The Master of Keys
- 1 Three Dreams
- 1 Torment of Scarabs
- 1 Toxic Deluge
- 1 Transcendent Envoy
- 1 Underground River
- 1 Zur the Enchanter