Myrkul, Lord of Enchantments

Format: Commander

Commander: Myrkul, Lord of Bones

Bracket: 3

DeckCheck Threat Index: 45

Deck overview

This deck is an Abzan Enchantress Aristocrats engine commanded by Myrkul, Lord of Bones. The strategy focuses on accelerating mana rapidly in the early game using dense 1-2 CMC ramp spells and enchantments, enabling a Turn 5 deployment of Myrkul. Once Myrkul is active, creatures with self-inflicted -1/-1 counter abilities, such as Devoted Druid and Cinderhaze Wretch, sacrifice themselves and return as noncreature enchantment tokens. Because noncreature permanents are immune to toughness-based death, Devoted Druid generates infinite green mana, while Cinderhaze Wretch strips all opponents' hands empty every turn. The deck leverages constellation engines like Eidolon of Blossoms, Archon of Sun's Grace, and Grim Guardian to draw through the library, generate flying token armies, and drain the entire table. High-impact defensive pieces such as Sterling Grove and Sphere of Safety protect the board while locking opponents out of effective counterplay.

Decklist (100 cards)

  • 1 Arcane Signet
  • 1 Archon of Sun's Grace
  • 1 Assassin's Trophy
  • 1 Athreos, Shroud-Veiled
  • 1 Avacyn's Pilgrim
  • 1 Balemurk Leech
  • 1 Barrenton Medic
  • 1 Birthing Ritual
  • 1 Bloom Tender
  • 1 Canopy Vista
  • 1 Cinderhaze Wretch
  • 1 City of Death
  • 1 Command Tower
  • 1 Composer of Spring
  • 1 Cruel Celebrant
  • 1 Death's Oasis
  • 1 Deathcap Glade
  • 1 Destiny Spinner
  • 1 Devoted Druid
  • 1 Doomwake Giant
  • 1 Doubling Season
  • 1 Dryad of the Ilysian Grove
  • 1 Eidolon of Blossoms
  • 1 Elas il-Kor, Sadistic Pilgrim
  • 1 Elvish Mystic
  • 1 Eternal Witness
  • 10 Forest
  • 1 Gisa, Glorious Resurrector
  • 1 Greater Good
  • 1 Grim Guardian
  • 1 Hazel of the Rootbloom
  • 1 Heliod, God of the Sun
  • 1 Heroic Intervention
  • 1 High Market
  • 1 Isolated Chapel
  • 1 Jaheira, Friend of the Forest
  • 1 Kambal, Profiteering Mayor
  • 1 Karametra, God of Harvests
  • 1 Llanowar Elves
  • 1 Mirari's Wake
  • 1 Mirkwood Bats
  • 1 Moldervine Reclamation
  • 1 Myrkul, Lord of Bones
  • 1 Nature's Lore
  • 1 Nessian Wanderer
  • 1 Ondu Spiritdancer
  • 1 Overgrown Farmland
  • 1 Paradise Druid
  • 1 Path to Exile
  • 1 Pattern of Rebirth
  • 9 Plains
  • 1 Privileged Position
  • 1 Rite of Harmony
  • 1 Sanctum Weaver
  • 1 Second Harvest
  • 1 Sol Ring
  • 1 Sphere of Safety
  • 1 Sterling Grove
  • 1 Sunpetal Grove
  • 9 Swamp
  • 1 Swords to Plowshares
  • 1 Sylvan Caryatid
  • 1 Syr Konrad, the Grim
  • 1 Thalia and The Gitrog Monster
  • 1 Three Visits
  • 1 Underworld Coinsmith
  • 1 Utopia Sprawl
  • 1 Victor, Valgavoth's Seneschal
  • 1 Village Rites
  • 1 Viscera Seer
  • 1 Weaver of Harmony
  • 1 Wild Growth
  • 1 Woodland Cemetery
  • 1 Yahenni, Undying Partisan
  • 1 Yenna, Redtooth Regent