The Sun King by qippoz
Format: Commander
Commander: King T'Challa // Black Panther, Hope Enduring
Bracket: 3
Deck overview
King T'Challa's front face is the true engine: each opponent's second draw in every turn draws you a card, and the deck is built entirely around maximizing that trigger. Symmetrical draw pieces (Howling Mine, Kami, Dictate, Temple Bell) turn every turn cycle into a card-drawing storm, feeding token generators and ultimately two win paths-casting Approach of the Second Sun twice or emptying your library with Laboratory Maniac/Jace. The back face, Black Panther, is a backup double-strike beatdown only; it is rarely transformed because the front ability is what wins. A strong pillow-fort suite (Propaganda, Ghostly Prison, Sphere of Safety) buys time for the slow draw engine.
Decklist (100 cards)
- 1 Adarkar Wastes
- 1 Alhammarret's Archive
- 1 Anvil of Bogardan
- 1 Approach of the Second Sun
- 1 Arcane Denial
- 1 Arcane Signet
- 1 Arid Mesa
- 1 Austere Command
- 1 Banishing Light
- 1 Bard, King of Dale
- 1 Celestial Colonnade
- 1 Cleansing Nova
- 1 Clever Concealment
- 1 Command Tower
- 1 Consecrated Sphinx
- 1 Counterspell
- 1 Deserted Beach
- 1 Dictate of Kruphix
- 1 Divine Visitation
- 1 Don't Move
- 1 Eiganjo, Seat of the Empire
- 1 Ethereal Investigator
- 1 Exotic Orchard
- 1 Faerie Mastermind
- 1 Fantastic Elasticity
- 1 Fellwar Stone
- 1 Flooded Strand
- 1 Geier Reach Sanitarium
- 1 Generous Gift
- 1 Ghostly Prison
- 1 Gilded Lotus
- 1 Glacial Fortress
- 1 Gleaming Splendor
- 1 Hall of Storm Giants
- 1 Hallowed Fountain
- 1 Hengegate Pathway // Mistgate Pathway
- 1 Howling Mine
- 1 Irrigated Farmland
- 6 Island
- 1 Jace, Wielder of Mysteries
- 1 Kami of the Crescent Moon
- 1 King T'Challa // Black Panther, Hope Enduring
- 1 Krang, the All-Powerful
- 1 Laboratory Maniac
- 1 Lore Broker
- 1 Marsh Flats
- 1 Mikokoro, Center of the Sea
- 1 Mind Stone
- 1 Mind's Eye
- 1 Mischievous Mystic
- 1 Misty Rainforest
- 1 Mnemonic Wall
- 1 Mystic Gate
- 1 Norn's Annex
- 1 Otawara, Soaring City
- 1 Path to Exile
- 6 Plains
- 1 Polluted Delta
- 1 Port Town
- 1 Prairie Stream
- 1 Prince Imrahil the Fair
- 1 Propaganda
- 1 Reed Richards, Smartest Man
- 1 Reliquary Tower
- 1 Reprieve
- 1 Roaming Throne
- 1 Seachrome Coast
- 1 Settle the Wreckage
- 1 Sink into Stupor // Soporific Springs
- 1 Smothering Tithe
- 1 Sol Ring
- 1 Sphere of Safety
- 1 Strionic Resonator
- 1 Swords to Plowshares
- 1 Talisman of Progress
- 1 Tataru Taru
- 1 Teferi's Ageless Insight
- 1 Teferi's Protection
- 1 Temple Bell
- 1 The Council of Four
- 1 The Second Doctor
- 1 The Unagi of Kyoshi Island
- 1 Thopter Fabricator
- 1 Thought Vessel
- 1 Thran Dynamo
- 1 Three Steps Ahead
- 1 Tundra
- 1 War Room
- 1 Wayfarer's Bauble
- 1 Windfall