Zur-Sibsig Proof of Concept by db8r_boi
Format: Commander
Commander: Zur the Enchanter
Bracket: 4
Deck overview
Zur the Enchanter is the deck's repeatable tutor, fetching cheap enchantments on attack. The primary plan is to put The Sibsig Ceremony into play with Zur, then combine it with Ashnod's Altar and two artifact-recursion creatures (Junk Diver, Myr Retriever, or Workshop Assistant) to generate infinite mana and Zombie Druid tokens, finishing with a huge Walking Ballista. Secondary paths use reanimation (Animate Dead, Karmic Guide, Reveillark, Sun Titan) to loop Gray Merchant or Kokusho for drain, or simply attack with Zur and evasive creatures. The Sibsig Ceremony is effectively a hidden commander: the deck is built to tutor for it and protect the loop.
Decklist (100 cards)
- 1 Accursed Marauder
- 1 Adarkar Wastes
- 1 Aether Channeler
- 1 Alirios, Enraptured
- 1 An Offer You Can't Refuse
- 1 Animate Dead
- 1 Arcane Sanctum
- 1 Arcane Signet
- 1 Ashnod's Altar
- 1 Athreos, God of Passage
- 1 Azorius Signet
- 1 Bojuka Bog
- 1 Brightclimb Pathway // Grimclimb Pathway
- 1 Buzz Bots
- 1 Callous Bloodmage
- 1 Caves of Koilos
- 1 Choked Estuary
- 1 Circuit Mender
- 1 City of Brass
- 1 Command Tower
- 1 Continue?
- 1 Dance of the Dead
- 1 Dance of the Manse
- 1 Darksteel Mutation
- 1 Drowned Catacomb
- 1 Dusk // Dawn
- 1 Enlightened Tutor
- 1 Exotic Orchard
- 1 Fell the Profane // Fell Mire
- 1 Fellwar Stone
- 1 Fetid Heath
- 1 Fix What's Broken
- 1 Flooded Strand
- 1 Generous Gift
- 1 Godless Shrine
- 1 Grasp of Fate
- 1 Gray Merchant of Asphodel
- 1 Hall of Heliod's Generosity
- 1 Heartless Summoning
- 1 Hedron Crawler
- 1 Helm of Awakening
- 1 Hydroelectric Specimen // Hydroelectric Laboratory
- 1 Immortal Servitude
- 1 Innocuous Rat
- 1 Island
- 1 Isolated Chapel
- 1 Junk Diver
- 1 Karmic Guide
- 1 Kokusho, the Evening Star
- 1 Leaden Myr
- 1 Lightning Greaves
- 1 Malcator's Watcher
- 1 Mana Confluence
- 1 Mana Drain
- 1 Marsh Flats
- 1 Mind Stone
- 1 Ministrant of Obligation
- 1 Mulldrifter
- 1 Myr Convert
- 1 Myr Retriever
- 1 Necropotence
- 1 Ninja Teen
- 1 Orzhov Signet
- 1 Palace Familiar
- 1 Path of Ancestry
- 1 Perilous Myr
- 1 Plaguecrafter
- 2 Plains
- 1 Polluted Delta
- 1 Prairie Stream
- 1 Raffine's Tower
- 1 Refurbished Familiar
- 1 Reveillark
- 1 Ripples of Undeath
- 1 Shipwreck Marsh
- 1 Silent Clearing
- 1 Sol Ring
- 1 Solemn Simulacrum
- 1 Spire of Industry
- 1 Summit Sentinel
- 1 Sun Titan
- 1 Sunken Hollow
- 4 Swamp
- 1 Swan Song
- 1 Swords to Plowshares
- 1 Talisman of Dominance
- 1 Talisman of Progress
- 1 Teshar, Ancestor's Apostle
- 1 The Sibsig Ceremony
- 1 Vashta Nerada
- 1 Victimize
- 1 Volrath's Stronghold
- 1 Walking Ballista
- 1 Workshop Assistant
- 1 Wurmcoil Larva
- 1 Zur the Enchanter