Gates and Towns by Ohenoki

Format: Commander

Commander: The Wandering Minstrel

Bracket: 2

Deck overview

This is a 60-land, five-color Lands/Gates/Towns deck built around The Wandering Minstrel. The commander acts as a global untap effect for the deck's many tapped lands, starts producing Elemental tokens once five Towns are in play, and its seven-mana activation is an overrun that scales with Towns. The cleanest deterministic win is Maze's End: the deck runs 23 differently named Gate lands and a dense land-search package to hit the ten-Gate trigger. Backup wins come from landfall beatdown - Rampaging Baloths, Tifa Lockhart, Multani, Yavimaya's Avatar, Groundchuck & Dirtbag, and land animation via Sage of the Maze, Nissa, Vital Force, and Wrenn and Realmbreaker. Engines like Tatyova, Benthic Druid, Guild Summit, Thrasios, Triton Hero, and Nine-Fingers Keene turn the flood of land drops into cards. This is a durdly, inevitability-oriented deck with almost no stack interaction.

Decklist (100 cards)

  • 1 Adventurer's Inn
  • 1 Archway Angel
  • 1 Azorius Guildgate
  • 1 Azusa, Lost but Seeking
  • 1 Balamb Garden, SeeD Academy // Balamb Garden, Airborne
  • 1 Baldur's Gate
  • 1 Baron, Airship Kingdom
  • 1 Basilisk Gate
  • 1 Black Dragon Gate
  • 1 Boros Guildgate
  • 1 Capital City
  • 1 Chocobo Racetrack
  • 1 Circuitous Route
  • 1 Citadel Gate
  • 1 Cliffgate
  • 1 Clive's Hideaway
  • 1 Crackling Perimeter
  • 1 Crossroads Village
  • 1 Dimir Guildgate
  • 1 Eden, Seat of the Sanctum
  • 1 Essence Warden
  • 1 Evolution Sage
  • 1 Expedition Map
  • 1 Explore the Underdark
  • 3 Forest
  • 1 Fountainport
  • 1 Gatebreaker Ram
  • 1 Gatecreeper Vine
  • 1 Gates Ablaze
  • 1 Gateway Plaza
  • 1 Gohn, Town of Ruin
  • 1 Golgari Guildgate
  • 1 Gond Gate
  • 1 Gongaga, Reactor Town
  • 1 Groundchuck & Dirtbag
  • 1 Gruul Guildgate
  • 1 Guadosalam, Farplane Gateway
  • 1 Guild Summit
  • 1 Heap Gate
  • 1 Insomnia, Crown City
  • 1 Ishgard, the Holy See // Faith & Grief
  • 3 Island
  • 1 Izzet Guildgate
  • 1 Jidoor, Aristocratic Capital // Overture
  • 1 Ka-Zar of the Savage Land
  • 1 Lindblum, Industrial Regency // Mage Siege
  • 1 Lotus Cobra
  • 1 Manor Gate
  • 1 Maze's End
  • 1 Midgar, City of Mako // Reactor Raid
  • 1 Mikey & Don, Party Planners
  • 1 Mirari's Wake
  • 2 Mountain
  • 1 Multani, Yavimaya's Avatar
  • 1 Nine-Fingers Keene
  • 1 Nissa, Vital Force
  • 1 Omega, Heartless Evolution
  • 1 Open the Gates
  • 1 Orzhov Guildgate
  • 2 Plains
  • 1 Prishe's Wanderings
  • 1 PuPu UFO
  • 1 Rabanastre, Royal City
  • 1 Rakdos Guildgate
  • 1 Rampaging Baloths
  • 1 Ramunap Excavator
  • 1 Reach the Horizon
  • 1 Sage of the Maze
  • 1 Sea Gate
  • 1 Selesnya Guildgate
  • 1 Sharlayan, Nation of Scholars
  • 1 Simic Guildgate
  • 1 Starting Town
  • 1 Sun Titan
  • 2 Swamp
  • 1 Sylvan Scrying
  • 1 Talon Gates of Madara
  • 1 Tangle
  • 1 Tatyova, Benthic Druid
  • 1 The Black Gate
  • 1 The Gold Saucer
  • 1 The Wandering Minstrel
  • 1 Thran Portal
  • 1 Thrasios, Triton Hero
  • 1 Tifa Lockhart
  • 1 Town Greeter
  • 1 Treno, Dark City
  • 1 Vector, Imperial Capital
  • 1 Vraska's Fall
  • 1 Wilderness Reclamation
  • 1 Windurst, Federation Center
  • 1 Wrenn and Realmbreaker
  • 1 Zanarkand, Ancient Metropolis // Lasting Fayth