Kenrith, group hug v1 by FaustsAccord

Format: Commander

Commander: Kenrith, the Returned King

Bracket: 3

Deck overview

Five-color Kenrith deck built around early ramp, political draw, and a compact infinite-mana finish. The primary plan is to cast Kenrith on curve, use his draw and reanimate abilities to find combo pieces, then assemble an ETB/untap loop with Peregrine Drake, Palinchron, or Bloom Tender plus a blink enabler such as Emiel or Deadeye Navigator. Infinite mana lets Kenrith force each opponent to draw their entire library, causing an immediate loss. Backup routes include Expropriate extra turns, a large trampling team via Kenrith's counters and haste, and Xyris snake-generation from forced draws. The deck has no hidden commander; it is built around Kenrith, though several legendary creatures provide redundant card draw and recursion.

Decklist (100 cards)

  • 1 Arcane Signet
  • 1 Archaeomancer
  • 1 Ashnod's Altar
  • 1 Beast Within
  • 1 Big Score
  • 1 Biomancer's Familiar
  • 1 Bloom Tender
  • 1 Brainstorm
  • 1 Breeding Pool
  • 1 Breena, the Demagogue
  • 1 Chromatic Orrery
  • 1 Command Tower
  • 1 Cultivate
  • 1 Deadeye Navigator
  • 1 Derevi, Empyrial Tactician
  • 1 Despark
  • 1 Druid of Purification
  • 1 Edric, Spymaster of Trest
  • 1 Eldrazi Displacer
  • 1 Elrond of the White Council
  • 1 Emiel the Blessed
  • 1 Exotic Orchard
  • 1 Expropriate
  • 1 Fabled Passage
  • 1 Farseek
  • 1 Fellwar Stone
  • 1 Flooded Strand
  • 1 Folio of Fancies
  • 3 Forest
  • 1 Ghostly Flicker
  • 1 Gleaming Splendor
  • 1 Godless Shrine
  • 1 Growth Spiral
  • 1 Hallowed Fountain
  • 1 Heartwood Storyteller
  • 1 Illusion of Choice
  • 3 Island
  • 1 Joined Researchers // Secret Rendezvous
  • 1 Kenrith, the Returned King
  • 1 Krosan Grip
  • 1 Kynaios and Tiro of Meletis
  • 1 Loran of the Third Path
  • 1 Master of Ceremonies
  • 1 Mind Stone
  • 1 Minds Aglow
  • 1 Misty Rainforest
  • 1 Mortify
  • 3 Mountain
  • 1 Nature's Lore
  • 1 Negate
  • 1 Orzhov Advokist
  • 1 Overgrown Tomb
  • 1 Palinchron
  • 1 Path to Exile
  • 1 Peregrine Drake
  • 1 Phyrexian Altar
  • 3 Plains
  • 1 Plea for Power
  • 1 Polluted Delta
  • 1 Pongify
  • 1 Prairie Stream
  • 1 Rampant Growth
  • 1 Reflecting Pool
  • 1 Sacred Foundry
  • 1 Scalding Tarn
  • 1 Selvala, Explorer Returned
  • 1 Sign in Blood
  • 1 Sokrates, Athenian Teacher
  • 1 Sol Ring
  • 1 Solemn Simulacrum
  • 1 Split Decision
  • 1 Steam Vents
  • 1 Sunken Hollow
  • 3 Swamp
  • 1 Swords to Plowshares
  • 1 Teferi, Temporal Archmage
  • 1 Teleportation Circle
  • 1 Temple Garden
  • 1 Tempt with Discovery
  • 1 Thassa, Deep-Dwelling
  • 1 The Council of Four
  • 1 The Second Doctor
  • 1 Three Visits
  • 1 Training Grounds
  • 1 Tropical Island
  • 1 Tundra
  • 1 Underground Sea
  • 1 Watery Grave
  • 1 Windswept Heath
  • 1 Xyris, the Writhing Storm