Kenrith, group hug v1 by FaustsAccord
Format: Commander
Commander: Kenrith, the Returned King
Bracket: 3
Deck overview
Five-color Kenrith deck built around early ramp, political draw, and a compact infinite-mana finish. The primary plan is to cast Kenrith on curve, use his draw and reanimate abilities to find combo pieces, then assemble an ETB/untap loop with Peregrine Drake, Palinchron, or Bloom Tender plus a blink enabler such as Emiel or Deadeye Navigator. Infinite mana lets Kenrith force each opponent to draw their entire library, causing an immediate loss. Backup routes include Expropriate extra turns, a large trampling team via Kenrith's counters and haste, and Xyris snake-generation from forced draws. The deck has no hidden commander; it is built around Kenrith, though several legendary creatures provide redundant card draw and recursion.
Decklist (100 cards)
- 1 Arcane Signet
- 1 Archaeomancer
- 1 Ashnod's Altar
- 1 Beast Within
- 1 Big Score
- 1 Biomancer's Familiar
- 1 Bloom Tender
- 1 Brainstorm
- 1 Breeding Pool
- 1 Breena, the Demagogue
- 1 Chromatic Orrery
- 1 Command Tower
- 1 Cultivate
- 1 Deadeye Navigator
- 1 Derevi, Empyrial Tactician
- 1 Despark
- 1 Druid of Purification
- 1 Edric, Spymaster of Trest
- 1 Eldrazi Displacer
- 1 Elrond of the White Council
- 1 Emiel the Blessed
- 1 Exotic Orchard
- 1 Expropriate
- 1 Fabled Passage
- 1 Farseek
- 1 Fellwar Stone
- 1 Flooded Strand
- 1 Folio of Fancies
- 3 Forest
- 1 Ghostly Flicker
- 1 Gleaming Splendor
- 1 Godless Shrine
- 1 Growth Spiral
- 1 Hallowed Fountain
- 1 Heartwood Storyteller
- 1 Illusion of Choice
- 3 Island
- 1 Joined Researchers // Secret Rendezvous
- 1 Kenrith, the Returned King
- 1 Krosan Grip
- 1 Kynaios and Tiro of Meletis
- 1 Loran of the Third Path
- 1 Master of Ceremonies
- 1 Mind Stone
- 1 Minds Aglow
- 1 Misty Rainforest
- 1 Mortify
- 3 Mountain
- 1 Nature's Lore
- 1 Negate
- 1 Orzhov Advokist
- 1 Overgrown Tomb
- 1 Palinchron
- 1 Path to Exile
- 1 Peregrine Drake
- 1 Phyrexian Altar
- 3 Plains
- 1 Plea for Power
- 1 Polluted Delta
- 1 Pongify
- 1 Prairie Stream
- 1 Rampant Growth
- 1 Reflecting Pool
- 1 Sacred Foundry
- 1 Scalding Tarn
- 1 Selvala, Explorer Returned
- 1 Sign in Blood
- 1 Sokrates, Athenian Teacher
- 1 Sol Ring
- 1 Solemn Simulacrum
- 1 Split Decision
- 1 Steam Vents
- 1 Sunken Hollow
- 3 Swamp
- 1 Swords to Plowshares
- 1 Teferi, Temporal Archmage
- 1 Teleportation Circle
- 1 Temple Garden
- 1 Tempt with Discovery
- 1 Thassa, Deep-Dwelling
- 1 The Council of Four
- 1 The Second Doctor
- 1 Three Visits
- 1 Training Grounds
- 1 Tropical Island
- 1 Tundra
- 1 Underground Sea
- 1 Watery Grave
- 1 Windswept Heath
- 1 Xyris, the Writhing Storm