Zur the Enchanter
Format: Commander
Commander: Zur the Enchanter
Bracket: 3
DeckCheck Threat Index: 45
Deck overview
This Zur the Enchanter deck employs an Esper Voltron and enchantment-control strategy designed to tutor answers and lethal modifications directly onto the battlefield. The game plan centers on deploying Zur on Turn 3 or 4 and attacking immediately on the subsequent turn. Upon declaring an attack, Zur bypasses timing and mana restrictions to tutor 3-mana or lesser enchantments directly into play. The deck prioritizes immediate defensive shielding via Diplomatic Immunity or Vanishing, followed by aggressive damage escalators such as All That Glitters, Steel of the Godhead, and Battle Mastery to eliminate opponents via commander damage in sequential swings. Simultaneously, defensive stax pieces like Eidolon of Rhetoric, Ghostly Prison, and targeted goad auras disrupt opposing development and redirect combat away from your life total. Supported by efficient countermagic and enchantment-based removal, the deck grinds out opponents through compounding board advantage and unblockable, double-striking commander lethality.
Decklist (100 cards)
- 1 All That Glitters
- 1 An Offer You Can't Refuse
- 1 Aqueous Form
- 1 Arcane Sanctum
- 1 Archon of Sun's Grace
- 1 Arrest
- 1 Aura of Silence
- 1 Azorius Chancery
- 1 Azorius Signet
- 1 Battle Mastery
- 1 Coercive Impetus
- 1 Command Tower
- 1 Copy Enchantment
- 1 Counterspell
- 1 Darksteel Mutation
- 1 Darksteel Plate
- 1 Dimir Aqueduct
- 1 Dimir Signet
- 1 Diplomatic Immunity
- 1 Dovin's Veto
- 1 Drowned Catacomb
- 1 Eidolon of Rhetoric
- 1 Enduring Innocence
- 1 Entity Tracker
- 1 Estrid's Invocation
- 1 Ethereal Armor
- 1 Evolving Wilds
- 1 Eye of Nidhogg
- 1 Ghostly Prison
- 1 Ghoulish Impetus
- 1 Glacial Fortress
- 1 Grasp of Fate
- 1 Grim Guardian
- 1 Hanna, Ship's Navigator
- 1 Heliod, God of the Sun
- 1 Inquisitive Glimmer
- 8 Island
- 1 Isolated Chapel
- 1 Kor Spiritdancer
- 1 Martial Impetus
- 1 Mesa Enchantress
- 1 Mirrormade
- 1 Mistveil Plains
- 1 Negate
- 1 Orzhov Basilica
- 1 Orzhov Signet
- 1 Parasitic Impetus
- 1 Path to Exile
- 8 Plains
- 1 Prison Term
- 1 Propaganda
- 1 Protean Thaumaturge
- 1 Psychic Impetus
- 1 Redemption Arc
- 1 Security Bypass
- 1 Sheltered by Ghosts
- 1 Shielded by Faith
- 1 Silent Hallcreeper
- 1 Sol Ring
- 1 Spirit Mantle
- 1 Spirited Companion
- 1 Sram, Senior Edificer
- 1 Steel of the Godhead
- 1 Supreme Verdict
- 8 Swamp
- 1 Swords to Plowshares
- 1 Talisman of Dominance
- 1 Talisman of Hierarchy
- 1 Temple of Deceit
- 1 Temple of Enlightenment
- 1 Temple of Silence
- 1 Terramorphic Expanse
- 1 Timely Ward
- 1 Tymaret, Chosen from Death
- 1 Underworld Coinsmith
- 1 Vanishing
- 1 Void Rend
- 1 Winds of Rath
- 1 Zur the Enchanter