Nazgul 06-10 (copy) by tiagrotoxico
Format: Commander
Commander: Lord of the Nazgûl
Bracket: 3
DeckCheck Threat Index: 28
Deck overview
This deck is a Dimir Spellslinger Kindred strategy built around Lord of the Nazgûl. The game plan focuses on deploying the commander on Turn 4 or 5 and chaining low-cost cantrips, removal, and counterspells to rapidly create a lethal army of 3/3 black Wraith creature tokens with menace. Supported by 7 copies of Nazgûl and Ring-tempting mechanics, these tokens quickly grow in size through +1/+1 counters or achieve 9/9 base stats when reaching the 9-Wraith threshold. The deck features high instant and sorcery density, enabling smooth card cycling, strong interactive control, and protective responses that defend its board. While the strategy excels at board presence and evasive combat pressure, it is vulnerable to sweepers and relies heavily on commander uptime to sustain its token generation engine.
Decklist (100 cards)
- 1 Alesha's Legacy
- 1 An Offer You Can't Refuse
- 1 Anticipate
- 1 Arcane Signet
- 1 Archmage Emeritus
- 1 Archmage of Runes
- 1 Barad-dûr
- 1 Bident of Thassa
- 1 Birthday Escape
- 1 Brainstorm
- 1 Call of the Ring
- 1 Choked Estuary
- 1 Command Tower
- 1 Commander's Sphere
- 1 Consider
- 1 Counterspell
- 1 Countersquall
- 1 Crux of Fate
- 1 Cyclonic Rift
- 1 Damnation
- 1 Dark Ritual
- 1 Dimir Signet
- 1 Disdainful Stroke
- 1 Don't Make a Sound
- 1 Enter the Enigma
- 1 Essence Scatter
- 1 Exotic Orchard
- 1 Fake Your Own Death
- 1 Feed the Swarm
- 1 Filter Out
- 1 Flow State
- 1 Frantic Search
- 1 Glorious Gale
- 1 Impulse
- 1 Infernal Grasp
- 1 Ipnu Rivulet
- 1 Irenicus's Vile Duplication
- 14 Island
- 1 Kindred Discovery
- 1 Lofty Denial
- 1 Lord of the Nazgûl
- 1 Mind Stone
- 7 Nazgûl
- 1 Negate
- 1 Not Dead After All
- 1 Offer Immortality
- 1 Opt
- 1 Orcish Medicine
- 1 Ornithopter of Paradise
- 1 Ponder
- 1 Preordain
- 1 Rapid Hybridization
- 1 Reality Shift
- 1 Reliquary Tower
- 1 Ringsight
- 1 Rite of Replication
- 1 Roaming Throne
- 1 Rogue's Passage
- 1 Sign in Blood
- 1 Sleight of Hand
- 1 Snap
- 1 Sol Ring
- 1 Soothing of Sméagol
- 1 Spectral Interference
- 1 Spell Pierce
- 1 Sunken Hollow
- 11 Swamp
- 1 Swiftfoot Boots
- 1 Terramorphic Expanse
- 1 Unwind
- 1 Wonder