indyk 2 by Disastertoe
Format: Commander
Commander: Indoraptor, the Perfect Hybrid
Bracket: 3
Deck overview
This deck is a Jund enrage/voltron hybrid built entirely around Indoraptor, the Perfect Hybrid. The primary plan is to deal early damage to opponents to fuel its bloodthirst ability, then cast a massive Indoraptor and trigger its enrage repeatedly to burn out the table. The deck leans on counter doublers like Hardened Scales and Branching Evolution to grow the commander quickly, while enrage enablers such as Marauding Raptor and Rile keep the triggers flowing. The endgame is a one-shot kill via Chandra's Ignition coupled with Solphim, Mayhem Dominus to double noncombat damage to all opponents at once. Secondary threats like Ripjaw Raptor and Wrathful Raptors provide card advantage and additional reach, but the commander is the clear centerpiece.
Decklist (100 cards)
- 1 Ancient Tomb
- 1 Arcane Signet
- 1 Assassin's Trophy
- 1 Atarka's Command
- 1 Badlands
- 1 Bayou
- 1 Beast Whisperer
- 1 Beast Within
- 1 Birds of Paradise
- 1 Blasphemous Act
- 1 Blood Crypt
- 1 Bloodstained Mire
- 1 Boltwave
- 1 Boseiju, Who Endures
- 1 Branching Evolution
- 1 Bridgeworks Battle // Tanglespan Bridgeworks
- 1 Caltrops
- 1 Chandra's Ignition
- 1 Chaos Warp
- 1 Cinder Glade
- 1 Colossal Majesty
- 1 Command Tower
- 1 Cragcrown Pathway // Timbercrown Pathway
- 1 Creeping Bloodsucker
- 1 Cultivate
- 1 Darksteel Plate
- 1 Deathcap Glade
- 1 Delighted Halfling
- 1 Descent into Avernus
- 1 Desert
- 1 Farseek
- 1 Fiendlash
- 1 Fiery Confluence
- 1 Flame Rift
- 1 Forerunner of the Empire
- 5 Forest
- 1 Garruk's Uprising
- 1 Guttersnipe
- 1 Hardened Scales
- 1 Heartless Hidetsugu
- 1 Heroic Intervention
- 1 Hulking Raptor
- 1 Hydra's Growth
- 1 Ignoble Hierarch
- 1 Indoraptor, the Perfect Hybrid
- 1 Karplusan Forest
- 1 Kessig Wolf Run
- 1 Khalni Ambush // Khalni Territory
- 1 Last Laugh
- 1 Llanowar Wastes
- 1 Marauding Raptor
- 1 Mayhem Devil
- 1 Mithril Coat
- 1 Mosswort Bridge
- 3 Mountain
- 1 Nature's Lore
- 1 Overgrown Tomb
- 1 Pain for All
- 1 Pestilence
- 1 Phyrexian Arena
- 1 Plague Spitter
- 1 Pyrohemia
- 1 Raging Regisaur
- 1 Raging Swordtooth
- 1 Rakdos Charm
- 1 Ranging Raptors
- 1 Reliquary Tower
- 1 Requiem Monolith
- 1 Revitalizing Repast // Old-Growth Grove
- 1 Rile
- 1 Ripjaw Raptor
- 1 Rite of Passage
- 1 Roaming Throne
- 1 Savage Lands
- 1 Sign in Blood
- 1 Sol Ring
- 1 Solphim, Mayhem Dominus
- 1 Strength of Will
- 1 Sulfurous Springs
- 1 Swamp
- 1 Taiga
- 1 Terminate
- 1 The Earth Crystal
- 1 The Great Henge
- 1 Thornspire Verge
- 1 Urborg, Tomb of Yawgmoth
- 1 Urza's Saga
- 1 Verdant Catacombs
- 1 Wooded Foothills
- 1 Wrathful Raptors
- 1 Xenagos, God of Revels
- 1 Yavimaya, Cradle of Growth
- 1 Zhur-Taa Druid
- 1 Ziatora's Proving Ground