Turn 5 by cvance2388
Format: Commander
Commander: Sanar, Innovative First-Year
Bracket: 4
DeckCheck Threat Index: 40
Deck overview
This deck is an all-in combo build designed around Sanar, Innovative First-Year and a 97-land shell containing only two nonland cards: Treasure Hunt and Magmakin Artillerist. The plan executes deterministically on curve. By casting Sanar on Turn 4, its Vivid ability triggers at the beginning of the first main phase on Turn 5. Because Sanar is both blue and red, it reveals cards from the library until it hits two nonland cards. With only two nonlands in the 99, Sanar reveals almost the entire deck and exiles both Treasure Hunt and Magmakin Artillerist. On Turn 5, with five basic lands available, the deck spends five mana to cast Magmakin Artillerist and Treasure Hunt. With no nonland cards left in the library, Treasure Hunt reveals the entire remaining library and puts every basic land into hand. During the Turn 5 cleanup step, discarding down to maximum hand size triggers Magmakin Artillerist to deal roughly 78 damage to every opponent simultaneously.
Decklist (100 cards)
- 49 Island
- 1 Magmakin Artillerist
- 48 Mountain
- 1 Sanar, Innovative First-Year
- 1 Treasure Hunt