Go-Shintai 2 by arcanis320
Format: Commander
Commander: Go-Shintai of Life's Origin
Bracket: 4
Deck overview
This is a five-color Shrine enchantment deck helmed by Go-Shintai of Life's Origin, built to generate overwhelming incremental value through a critical mass of Shrines. The primary game plan is to deploy Shrines that produce card draw, mana, life drain, creature tokens, and direct damage, while protecting the board with pillowfort effects and enchantment-based hexproof. A secondary win condition is Maze's End via a Gates subtheme, supported by land tutors. The commander provides graveyard recursion and Shrine token generation, but the deck can function without it. It wins through sustained advantage rather than fast combos, grinding opponents down over many turns.
Decklist (100 cards)
- 1 Aang's Journey
- 1 Absorbing Man
- 1 Anikthea, Hand of Erebos
- 1 Arcane Signet
- 1 Aura Shards
- 1 Azorius Guildgate
- 1 Baldur's Gate
- 1 Basilisk Gate
- 1 Birds of Paradise
- 1 Boros Guildgate
- 1 Boseiju, Who Endures
- 1 Calix, Destiny's Hand
- 1 Chromatic Lantern
- 1 Circuitous Route
- 1 Command Tower
- 1 Counterspell
- 1 Dimir Guildgate
- 1 Doomwake Giant
- 1 Dryad of the Ilysian Grove
- 1 Eidolon of Blossoms
- 1 Eiganjo Dynastorian // Replenish
- 1 Enduring Vitality
- 1 Enlightened Tutor
- 1 Exotic Orchard
- 1 Extinguish All Hope
- 1 Faeburrow Elder
- 1 Farseek
- 1 Fellwar Stone
- 2 Forest
- 1 Gateway Plaza
- 1 Germination Practicum
- 1 Ghostly Prison
- 1 Go-Shintai of Hidden Cruelty
- 1 Go-Shintai of Life's Origin
- 1 Golgari Guildgate
- 1 Gond Gate
- 1 Grim Guardian
- 1 Gruul Guildgate
- 1 Hall of Heliod's Generosity
- 1 Hei Bai, Forest Guardian
- 1 Heroic Intervention
- 1 Honden of Cleansing Fire
- 1 Honden of Infinite Rage
- 1 Honden of Life's Web
- 1 Honden of Night's Reach
- 1 Honden of Seeing Winds
- 1 Idyllic Tutor
- 2 Island
- 1 Izzet Guildgate
- 1 Jukai Naturalist
- 1 Leyline of the Guildpact
- 1 Mana Drain
- 1 Maskwood Nexus
- 1 Maze's End
- 2 Mountain
- 1 Navigation Orb
- 1 Ondu Spiritdancer
- 1 Open the Gates
- 1 Orzhov Guildgate
- 1 Otawara, Soaring City
- 1 Path of Ancestry
- 2 Plains
- 1 Privileged Position
- 1 Propaganda
- 1 Rakdos Guildgate
- 1 Reliquary Tower
- 1 Resurgent Belief
- 1 Rhystic Study
- 1 Ruinous Ultimatum
- 1 Sanctum Weaver
- 1 Sanctum of All
- 1 Sanctum of Fruitful Harvest
- 1 Sanctum of Stone Fangs
- 1 Sea Gate Restoration // Sea Gate, Reborn
- 1 Selesnya Guildgate
- 1 Setessan Champion
- 1 Shrine Steward
- 1 Sigil of the Empty Throne
- 1 Simic Guildgate
- 1 Smothering Tithe
- 1 Sol Ring
- 1 Spelunking
- 1 Sphere of Safety
- 1 Starfield Mystic
- 1 Sterling Grove
- 2 Swamp
- 1 Swords to Plowshares
- 1 Sythis, Harvest's Hand
- 1 Teferi's Protection
- 1 The World Tree
- 1 Weaver of Harmony
- 1 Wildsear, Scouring Maw
- 1 Yavimaya, Cradle of Growth
- 1 Zur the Enchanter
- 1 Zur, Eternal Schemer