The Wandering Minstrel by Beasty95
Format: Commander
Commander: The Wandering Minstrel
Bracket: 3
DeckCheck Threat Index: 35
Deck overview
This deck is a 5-color landfall strategy built around The Wandering Minstrel and a large suite of Town lands. Its main goal is to eliminate the speed penalty of 23 Town lands and 6 bounce lands by forcing them to enter the battlefield untapped. Once this mana base is established, the deck chains extra land drops using cards like Azusa, Lost but Seeking, Druid Class, and Mina and Denn, Wildborn. These extra land drops trigger powerful token creators such as Scute Swarm, Avenger of Zendikar, Rampaging Baloths, and Omnath, Locus of Rage. The deck closes the game on Turn 7 by activating the commander's 5-color activated ability to pump all creatures for each Town in play, or by taking multiple combat phases with Moraug, Fury of Akoum. Flexible removal and counterspells protect this board until the final lethal swing.
Decklist (100 cards)
- 1 Abundance
- 1 Adventurer's Inn
- 1 Ambrosia Whiteheart
- 1 Arcane Denial
- 1 Arcane Signet
- 1 Avenger of Zendikar
- 1 Azusa, Lost but Seeking
- 1 Balamb Garden, SeeD Academy // Balamb Garden, Airborne
- 1 Baron, Airship Kingdom
- 1 Blasphemous Act
- 1 Blood Crypt
- 1 Brainstorm
- 1 Burgeoning
- 1 Capital City
- 1 Choco, Seeker of Paradise
- 1 Chocobo Racetrack
- 1 Chromatic Lantern
- 1 Clive's Hideaway
- 1 Command Tower
- 1 Crossroads Village
- 1 Cultivate
- 1 Diabolic Tutor
- 1 Dimir Aqueduct
- 1 Dovin's Veto
- 1 Druid Class
- 1 Eden, Seat of the Sanctum
- 1 Exotic Orchard
- 1 Farewell
- 1 Farseek
- 1 Forest
- 1 Frenzied Baloth
- 1 Ghostly Prison
- 1 Gladiolus Amicitia
- 1 Godless Shrine
- 1 Gohn, Town of Ruin
- 1 Golgari Rot Farm
- 1 Gongaga, Reactor Town
- 1 Gruul Turf
- 1 Guadosalam, Farplane Gateway
- 1 Hide on the Ceiling
- 1 Insomnia, Crown City
- 1 Ishgard, the Holy See // Faith & Grief
- 1 Island
- 1 Izzet Boilerworks
- 1 Jidoor, Aristocratic Capital // Overture
- 1 Lightning Bolt
- 1 Lindblum, Industrial Regency // Mage Siege
- 1 Lost in the Maze
- 1 Lotus Cobra
- 1 Midgar, City of Mako // Reactor Raid
- 1 Mightform Harmonizer
- 1 Mina and Denn, Wildborn
- 1 Moraug, Fury of Akoum
- 1 Mountain
- 1 Muldrotha, the Gravetide
- 1 Nature's Claim
- 1 Omnath, Locus of Rage
- 1 Oracle of Mul Daya
- 1 Overgrown Tomb
- 1 Overkill
- 1 Plains
- 1 Ponder
- 1 Prishe's Wanderings
- 1 PuPu UFO
- 1 Pull from Tomorrow
- 1 Rabanastre, Royal City
- 1 Rampaging Baloths
- 1 Reach the Horizon
- 1 Rhythm of the Wild
- 1 Sazh's Chocobo
- 1 Scute Swarm
- 1 Selesnya Sanctuary
- 1 Sharlayan, Nation of Scholars
- 1 Sidequest: Raise a Chocobo // Black Chocobo
- 1 Simic Growth Chamber
- 1 Slip Out the Back
- 1 Sol Ring
- 1 Starfield Vocalist
- 1 Starting Town
- 1 Swamp
- 1 Swan Song
- 1 Swiftfoot Boots
- 1 Tamiyo's Safekeeping
- 1 Tannuk, Memorial Ensign
- 1 Tatyova, Benthic Druid
- 1 The Fire Crystal
- 1 The Gold Saucer
- 1 The Wandering Minstrel
- 1 Three Visits
- 1 Torgal, A Fine Hound
- 1 Travel the Overworld
- 1 Treno, Dark City
- 1 Tribute to the World Tree
- 1 Vector, Imperial Capital
- 1 Weather Maker
- 1 Windurst, Federation Center
- 1 Yarok, the Desecrated
- 1 Yuna's Decision
- 1 Zanarkand, Ancient Metropolis // Lasting Fayth
- 1 Zell Dincht