Terra Current by Inguru

Format: Commander

Creator: Inguru

Commander: Terra, Herald of Hope

Bracket: 3

DeckCheck Threat Index: 17

Deck overview

The deck uses Terra, Herald of Hope as a combat-based graveyard engine. Terra, Herald of Hope mills two cards at combat, then returns a creature with power 3 or less after dealing combat damage and paying {2}. The surrounding package supports this plan with self-mill from Stitcher's Supplier, tutoring from Vile Entomber, recursion from Alesha, Who Laughs at Fate and Banon, the Returners' Leader, and value from Morbid Opportunist and Sephiroth, Fabled SOLDIER. Sol Ring, the Talismans, and other two-mana rocks let the deck reach its expensive spells, but tapped lands and a high curve slow it down. Its normal operating point is around turn 7, with a meaningful recurring board around turn 8. The deck has strong creature removal and a few high-quality protection spells, but little stack interaction and no dependable table-kill loop. It wins by accumulating combat value and large threats rather than by a compact combo or hard lock.

Decklist (100 cards)

  • 1 Abrade
  • 1 Abyssal Harvester
  • 1 Alesha, Who Laughs at Fate
  • 1 Anger
  • 1 Arcane Signet
  • 1 Ash Barrens
  • 1 Aurelia, the Warleader
  • 1 Banon, the Returners' Leader
  • 1 Battlefield Forge
  • 1 Bedevil
  • 1 Big Score
  • 1 Bitter Triumph
  • 1 Blood Money
  • 1 Celes, Rune Knight
  • 1 Clifftop Retreat
  • 1 Command Tower
  • 1 Crackling Doom
  • 1 Cyan, Vengeful Samurai
  • 1 Delina, Wild Mage
  • 1 Demolition Field
  • 1 Desolate Mire
  • 1 Dragonskull Summit
  • 1 Duty Beyond Death
  • 1 Espers to Magicite
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Fetid Heath
  • 1 Flawless Maneuver
  • 1 Foreboding Ruins
  • 1 Furycalm Snarl
  • 1 Gau, Feral Youth
  • 1 General Leo Cristophe
  • 1 Geothermal Bog
  • 1 Gogo, Mysterious Mime
  • 1 Graven Cairns
  • 1 High Market
  • 1 Isolated Chapel
  • 1 Kefka, Dancing Mad
  • 1 Key to the City
  • 1 Laughing Mad
  • 1 Legions to Ashes
  • 1 Lightning, Army of One
  • 1 Locke, Treasure Hunter
  • 1 Millikin
  • 1 Mind Stone
  • 1 Mog, Moogle Warrior
  • 1 Morbid Opportunist
  • 1 Mortify
  • 3 Mountain
  • 1 Nomad Outpost
  • 1 Path of Ancestry
  • 1 Path to Exile
  • 1 Pitiless Plunderer
  • 4 Plains
  • 1 Priest of Fell Rites
  • 1 Reanimate
  • 1 Rejoin the Fight
  • 1 Rise of the Dark Realms
  • 1 Rogue's Passage
  • 1 Rugged Prairie
  • 1 Ruinous Ultimatum
  • 1 Sabin, Master Monk
  • 1 Sacred Peaks
  • 1 Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
  • 1 Shadow, Mysterious Assassin
  • 1 Shadowblood Ridge
  • 1 Shineshadow Snarl
  • 1 Siegfried, Famed Swordsman
  • 1 Smoldering Marsh
  • 1 Social Snub
  • 1 Sol Ring
  • 1 Solemn Simulacrum
  • 1 Stitch Together
  • 1 Stitcher's Supplier
  • 1 Strago and Relm
  • 1 Sulfurous Springs
  • 1 Summon: Esper Valigarmanda
  • 1 Sun Titan
  • 1 Sunlit Marsh
  • 1 Sunscorched Divide
  • 3 Swamp
  • 1 Swiftfoot Boots
  • 1 Swords to Plowshares
  • 1 Talisman of Conviction
  • 1 Talisman of Indulgence
  • 1 Tataru Taru
  • 1 Teferi's Protection
  • 1 Terra, Herald of Hope
  • 1 The Warring Triad
  • 1 Thrill of Possibility
  • 1 Tragic Arrogance
  • 1 Vile Entomber
  • 1 Wyll's Reversal