Legendary Elfyard by DaemienCurow

Format: Commander

Commander: Thranduil, the Elvenking

Bracket: 3

Deck overview

Thranduil, the Elvenking is a Sultai 'elf-yard' engine: the deck fills its graveyard with Elves, then uses Thranduil's first ability to turn those dead Elves into activated abilities - Selvala's big-mana tap, Ezuri's overrun, Lathril's drain, and Jarad's sacrifice. Legendary Elves also trigger Thranduil's draw-two, so a few legendaries quickly churn the deck. The primary plan is turbo develop into Thranduil, bin key abilities with Entomb/Buried Alive, then close with Finale of Devastation or Ezuri's pump on an Elf/token swarm. Secondary paths are Jarad drain and Lathril drain. Thranduil, Sindarin Liege in the 99 acts as a hidden commander, making tokens and milling lands.

Decklist (100 cards)

  • 1 Agatha's Soul Cauldron
  • 1 An Offer You Can't Refuse
  • 1 Arcane Denial
  • 1 Arwen Undómiel
  • 1 Assassin's Trophy
  • 1 Ayara, First of Locthwain
  • 1 Bayou
  • 1 Birchlore Rangers
  • 1 Birds of Paradise
  • 1 Boseiju, Who Endures
  • 1 Breeding Pool
  • 1 Buried Alive
  • 1 Cavern of Souls
  • 1 Command Tower
  • 1 Dreamroot Cascade
  • 1 Dwynen, Gilt-Leaf Daen
  • 1 Eclipsed Realms
  • 1 Edric, Spymaster of Trest
  • 1 Eladamri, Korvecdal
  • 1 Elrond, Moon-Reader
  • 1 Elven Chorus
  • 1 Elven Passage
  • 1 Elvish Promenade
  • 1 Emil, Vastlands Roamer
  • 1 Entomb
  • 1 Evolving Wilds
  • 1 Ezuri, Renegade Leader
  • 1 Fabled Passage
  • 1 Finale of Devastation
  • 1 Gilanra, Caller of Wirewood
  • 1 Gilt-Leaf Palace
  • 1 Glissa Sunseeker
  • 1 Guardian Project
  • 1 Gwenna, Eyes of Gaea
  • 1 Heroic Intervention
  • 1 High Perfect Morcant
  • 1 Hinterland Harbor
  • 1 Izoni, Center of the Web
  • 1 Izoni, Thousand-Eyed
  • 1 Jarad, Golgari Lich Lord
  • 1 Kagha, Shadow Archdruid
  • 1 Kindred Discovery
  • 1 Kindred Dominance
  • 1 Lathril, Blade of the Elves
  • 1 Legolas Greenleaf
  • 1 Lightning Greaves
  • 1 Llanowar Wastes
  • 1 Lluwen, Exchange Student // Pest Friend
  • 1 Lluwen, Imperfect Naturalist
  • 1 Lonis, Cryptozoologist
  • 1 Maester Seymour
  • 1 Marwyn, the Nurturer
  • 1 Minamo, School at Water's Edge
  • 1 Misty Rainforest
  • 1 Morcant's Eyes
  • 1 Mystic Remora
  • 1 Necrotic Ooze
  • 1 Nissa, Vastwood Seer // Nissa, Sage Animist
  • 1 Otawara, Soaring City
  • 1 Overgrown Tomb
  • 1 Palantír of Orthanc
  • 1 Path of Ancestry
  • 1 Polluted Delta
  • 1 Prime Speaker Vannifar
  • 1 Prismatic Vista
  • 1 Raise the Palisade
  • 1 Reanimate
  • 1 Rejuvenating Springs
  • 1 Revitalizing Repast // Old-Growth Grove
  • 1 Rhys the Exiled
  • 1 Ripples of Undeath
  • 1 Selvala, Heart of the Wilds
  • 1 Shifting Woodland
  • 1 Sylvan Library
  • 1 Takenuma, Abandoned Mire
  • 1 The Great Henge
  • 1 Thousand-Year Elixir
  • 1 Thranduil, Sindarin Liege // Silvan Rally
  • 1 Thranduil, the Elvenking
  • 1 Three Tree City
  • 1 Tortured Existence
  • 1 Toxic Deluge
  • 1 Tromell, Seymour's Butler
  • 1 Tropical Island
  • 1 Tyvar Kell
  • 1 Tyvar, Jubilant Brawler
  • 1 Tyvar, the Pummeler
  • 1 Undergrowth Stadium
  • 1 Vanquisher's Banner
  • 1 Verdant Catacombs
  • 1 Watery Grave
  • 1 Willowrush Verge
  • 1 Windswept Heath
  • 1 Wirewood Lodge
  • 1 Wirewood Symbiote
  • 1 Wooded Foothills
  • 1 Woodland Cemetery
  • 1 Yavimaya Coast
  • 1 Yavimaya, Cradle of Growth
  • 1 Zagoth Triome