Gone Fishin’ by user4983388

Format: Commander

Commander: Tuvasa the Sunlit

Bracket: 4

DeckCheck Threat Index: 59

Deck overview

This deck is a tuned Bant Enchantress strategy helmed by Tuvasa the Sunlit. It blends classic enchantress card-velocity engines with resilient pillowfort defenses and a decisive infinite mana finish. The early game accelerates mana using cheap land Auras such as Wild Growth and Utopia Sprawl, establishing card-drawing permanents like Sythis, Harvest's Hand and Enchantress's Presence. The midgame locks down aggressive opponents using defensive stax pieces including Sphere of Safety, Propaganda, and the complete damage immunity combo of Rest in Peace plus Energy Field. The primary win condition revolves around generating infinite mana using Sanctum Weaver enchanted by Freed from the Real or Pemmin's Aura. Once infinite mana is achieved, the deck draws its entire library using Staff of Domination or enchantress triggers, resolves Grand Abolisher to secure the stack, gives all creatures haste via Concordant Crossroads, and attacks with a massive board for a lethal same-turn table elimination.

Decklist (100 cards)

  • 1 An Offer You Can't Refuse
  • 1 Asceticism
  • 1 Aurification
  • 1 Bala Ged Recovery // Bala Ged Sanctuary
  • 1 Boseiju, Who Endures
  • 1 Bountiful Promenade
  • 1 Breeding Pool
  • 1 Brightglass Gearhulk
  • 1 Command Tower
  • 1 Concordant Crossroads
  • 1 Court of Ardenvale
  • 1 Darksteel Mutation
  • 1 Defense of the Heart
  • 1 Dissipation Field
  • 1 Eidolon of Blossoms
  • 1 Eladamri's Call
  • 1 Enchantress's Presence
  • 1 Energy Field
  • 1 Enlightened Tutor
  • 1 Entity Tracker
  • 1 Esper Sentinel
  • 1 Exotic Orchard
  • 1 Exploration
  • 1 Fertile Ground
  • 1 Fishing Pole
  • 1 Flooded Strand
  • 2 Forest
  • 1 Freed from the Real
  • 1 Fumigate
  • 1 Ghostly Prison
  • 1 Glacial Fortress
  • 1 Grand Abolisher
  • 1 Grasp of Fate
  • 1 Green Sun's Zenith
  • 1 Hall of Heliod's Generosity
  • 1 Hallowed Fountain
  • 1 Hapatra, the Desert Frost
  • 1 Hedge Maze
  • 1 Hinterland Harbor
  • 1 Imprisoned in the Moon
  • 2 Island
  • 1 Kenrith's Transformation
  • 1 Lignify
  • 1 Loot, the Nexus
  • 1 Lush Portico
  • 1 Mana Drain
  • 1 Mesa Enchantress
  • 1 Meticulous Archive
  • 1 Misty Rainforest
  • 1 Moon-Blessed Cleric
  • 1 Mystic Remora
  • 1 Open the Armory
  • 1 Otawara, Soaring City
  • 1 Pemmin's Aura
  • 1 Plains
  • 1 Prismatic Vista
  • 1 Privileged Position
  • 1 Propaganda
  • 1 Public Enemy
  • 1 Redemption Arc
  • 1 Reflecting Pool
  • 1 Rejuvenating Springs
  • 1 Reliquary Tower
  • 1 Rest in Peace
  • 1 Rhystic Study
  • 1 Sanctum Weaver
  • 1 Satyr Enchanter
  • 1 Savannah
  • 1 Scavenger Grounds
  • 1 Sea of Clouds
  • 1 Selvala, Heart of the Wilds
  • 1 Setessan Champion
  • 1 Shimmerwilds Growth
  • 1 Song of the Dryads
  • 1 Spara's Headquarters
  • 1 Sphere of Safety
  • 1 Spirited Companion
  • 1 Staff of Domination
  • 1 Sterling Grove
  • 1 Summon: Yojimbo
  • 1 Sunpetal Grove
  • 1 Sythis, Harvest's Hand
  • 1 Talon Gates of Madara
  • 1 Teferi's Protection
  • 1 Temple Garden
  • 1 Tropical Island
  • 1 Tundra
  • 1 Tuvasa the Sunlit
  • 1 Urza's Cave
  • 1 Utopia Sprawl
  • 1 Vanquish the Horde
  • 1 Verduran Enchantress
  • 1 Web of Inertia
  • 1 Wild Growth
  • 1 Windswept Heath
  • 1 Witch Enchanter // Witch-Blessed Meadow
  • 1 Wolfwillow Haven
  • 1 Wrath of God